Age of Wonders II Heaven Julia with Gameplay background
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Downloads Home » Scenarios » Family Feud - Titans Choice

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Family Feud - Titans Choice

Author File Description
ibobs
File Details
Ruleset: AoW: SM - Unofficial Patch 1.4
Map Size: L
Levels: 3
Single Player?: No
Co-Op vs. AI?: No
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 4
# of players: 3
Skill Level: Any (depends on AI difficulty setting)
Password Protected: No
Family Feud (Titans Choice) is a map that is made to test a concept. The concept is which race, or more specifically, which combination of magic and races are the strongest? This has been discussed on forums as to your favourites, but it is now a test to find the best. I am obviously interested in knowing who wins!

"Welcome to your doom!"
The voice booms out from the void as your head still spins from the magical transport. You look around and wonder what this place is.

"Where? What?" - you mutter...
"You are in the Void and there you will stay until you obey my words and fight! You have been chosen to compete in (Mortal Combat) a challenge to save your homes and your Realm. The only way out is to fight and win."

"How? Why?"
"SILENCE!! How and why are only for me to know. All you need to know is that you have choices to make to how you fight. The choices make the man they say - well that is the key here. You have choices, as do your opponents. You represent your races and you can choose any of them save the one of each (good / neutral / evil) that I have chosen".

"Firstly - choose your favourite. Then you must send those favourites through any of the portals to populate your kingdom with that race. The areas are open to all, although some terrain may not be so friendly to your race - this is also your choice as to where you send your men and beast. If you take an area, it will be closed to your enemies. Be aware that taking an area from them may be more beneficial than chosing a sweeter area for yourself."

"Choose wisely..."

Game Play notes - This is meant for multi play either on line or PBEM so the challenge of the AI is not going to be worth playing in single play mode.

2 Play is fine.
3 Play is better.

4th August - Version 2. Minor changes to balance. Frostlings now easier area. Dividing areas balanced.
4th October - V3 posted. Halfling area balanced to be fairer as was too weak before.
AuthorReviews   ( All | Comments Only | Reviews Only )
sharbu
Rating
4.6
Breakdown
Playability4.0
Balance5.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Playability: 4
Good fun since everyone starts out so even - lots of options around which race combinations to go for.

Balance: 5
Tricky to be unbalanced the way this is set up, so it's really down to the inherent balance in the races....which i think is pretty fair.

Creativity: 4
Lots of personalisation of the heroes and locations here, and it's a good concept to start with.

Map Design: 4
Lots of nice areas, good use of terrain for choke points...especially near the dwarves eh ibobs?...looks purty.

Story/Instructions: 5
No real story - no need for instructions, and since I don't want to drag the average down unfairly I will give it top marks.

Additional Comments:
--> Can be tricky to find the heroes in some areas!
--> Dark Sorceresses in towers are a real PITA!!
--> Beware the Ziggurat....

DragonKiller
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5


Balance: 5

Creativity: 5

Map Design: 5

Story/Instructions: 5

Additional Comments:
Simply brilliant! Loved playing it again and again!!

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HGDL v0.8.0

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Rating
4.8
Breakdown
Playability4.5
Balance5.0
Creativity5.0
Map Design4.5
Story/Instructions5.0
Statistics
Downloads:1,813
Favorites: [Who?]0
Size:721.06 KB
Added:05/30/08
Updated:10/04/08