Hi gang! I'm offering this scenario for the third anniversary of my first AOW2 scenario submission (it was for a site contest - let the record show it came in last!!)
On to the particulars. This is purely a bash & battle map. The wizards should all be fairly balanced, although if you're short of players I'd recommend filling in The Returner and Primordia last. Feel free to use custom wizards rather than the ones I've drawn up if you wish - you'll lose a little of the flavor but it shouldn't upset anything. Similarly you may change your start race if you feel strongly about it - undead may be at a bit of a disadvantage on this map though (overwhelmingly neutral towns.)
MOST IMPORTANTLY, I have tried to limit access to level 3&4 creatures by disabling most (though not all) of the champions guilds and racial structures. Of course you can easily work around this by founding outposts if you want to, but you'll be distorting the way the map plays - probably to your dissatisfaction. I didn't disable building outposts since novice or very casual players way wish to do this in SP. In a multi-player game you'll have to agree beforehand whether you're going to allow this or not (I recommend not!) Note that wandering monsters, area guards, etc. are geared toward there not being a bunch of knights and manticores plodding about though. I'm not altogether happy with how this worked and probably won't repeat this approach, but it is what it is.
Features? You want features? I've included some custom heros - all with descriptions in spectacularly bad verse (that I'm inordinately proud of.) There are also a very few custom items tossed in using the new 1.4 artwork.
Introduction? (Ugh, I hate story!) Oh well, if you must... ahem, "The generals of their spheres, known to each other from a hundred battlefields, the elemental wizards arm themselves for war. They descend upon this new land like a carrion flock drawn to a dying calf. Fate alone knows which raven will prevail over the carcass."