Age of Wonders II Heaven Julia with Gameplay background
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Author File Description
File Details
Ruleset: AoW2: TWT - TS Standard Rules
Map Size: S
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 6
# of players: 3
Skill Level: Advanced
Password Protected: No
This map is even harder one then before hope you are brave enough to defend you lands and to keep your allies alive. Plus there are evil forces are musleing there way to the surface to take your land so be tough and fight them back for your sakes. i must say i will work hard on my next on so hope you like this one thanks again for leaving comment for me to improve my maps hope you enjoy have a good new year
AuthorComments   ( All | Comments Only | Reviews Only )
I like what you did to the middle of the map! Nice level of detail and except for the far left and right mountain ranges, the Mountains around it look good and natural.

The rest of the map looks 'ok', although I think you're overdoing the amount of trees you put in vegetated areas a bit (imo, this is better then nothing, though...).

What I am most worried about is the gameplay. I hope you have playtested your scenario (I am afraid you haven't: ALWAYS PLAYTEST!!) and see how the AI behaves.
I noticed all the independent were on 'auto', which means it choses a random behaviour. Some of those stack will never move an inch. Some of these stacks can simply be bought.

If you rightclick on a stack in the editor, you can 'set' the AI behaviour to whatever you intend (Beserk?).

Also, do you know what direction they will move? I dont think they will evenly spread threats amongst every wizard... Anyway, playtest, playtest, playtest!!
(Hope to see a nicely detailed and fully playtested map on Januari 10th! :p)

~ Swolte

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