Age of Wonders II Heaven Julia with Gameplay background
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Waiting for SM

Author File Description
File Details
Ruleset: AoW2: TWT - TS Standard Rules
Map Size: S
Levels: 2
Single Player?: No
Co-Op vs. AI?: No
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 2
# of players: 2
Skill Level: Average
Password Protected: No
Since ages the goblins and hobbits live peacefully together.
They astablished a crucial balance and all the magic is banned from the land.

Then rumours were heared that the dark mage Teck-Tuh has found a way out of the void and that he will return when the dead moon is rising soon.
If he succeeds his shadow magic will destroy both worlds and turn anything to undead. The only way to stop him is to take control over the shadow magic first. Unfortunately hobbits and goblins won't work together on this treatment.

It is said that the united power of two mages maybe could stop the summoning of Teck-Tuh. Therefor only one mage defeating the other could be victorious.

To equal chances for both sides this is what i've done for balance:

Fixed spheres and races in the game were set to:
Goblins --> Earth
Hobbits --> Water

There are no draconian heros in the game ;)

All villages are defended by guardians, so peace-keeper won't allow the player to buy them...

Just few indipendant armies, but an additional training opportunity (you'll like it)

I NEED feedback, so please send me your comments:
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