Magic Spells – Fire

Index over the spells on this page:


Blazing Comet

Blazing Comet

Strikes the target location with shards of burning rock.

Level:1
Type:Combat
Research:50
Casting Cost:8
Upkeep:N/A
Attack:18
Damage:8
Type:Fire, Physical, Wall
Shots:1
Radius:N/A

Blinding Flash

Blinding Flash

Blinds an enemy, cutting their Movement Points in half, and inflicting -4 ATT.

Level:1
Type:Combat
Research:100
Casting Cost:10
Upkeep:N/A
Attack:20
Damage:N/A
Type:Magic
Shots:1
Radius:N/A

Fury

Fury

Gives a Unit +2 DAM, +2 RES, -2 DEF and Willpower.

Level:1
Type:Enchantment
Research:60
Casting Cost:10
Upkeep:3
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Hell Hound

Hell Hound

Summons a demon dog from the underworld.

Level:1
Type:Summon
Research:80
Casting Cost:40
Upkeep:6
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Skin of Oil

Skin of Oil

Inflicts upon a unit -1 to ATT, DEF, DAMN, & RES, and Fire Weakness.

Level:1
Type:Combat
Research:100
Casting Cost:8
Upkeep:N/A
Attack:20
Damage:0
Type:Magic
Shots:1
Radius:N/A

Wildfire

Wildfire

Sets fire to the target area.

Level:1
Type:Global
Research:120
Casting Cost:20
Upkeep:N/A
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:1

Combustion

Combustion

Causes all enemy units to burst into flames.

Level:2
Type:Combat
Research:100
Casting Cost:20
Upkeep:N/A
Attack:20
Damage:N/A
Type:N/A
Shots:1
Radius:N/A

Efreet

Efreet

Summons a floating spirit of the fire plane.

Level:2
Type:Summon
Research:140
Casting Cost:70
Upkeep:9
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Fireball

Fireball

Invokes a burst of Fire upon the target area.

Level:2
Type:Combat
Research:200
Casting Cost:20
Upkeep:N/A
Attack:15
Damage:8
Type:Fire
Shots:1
Radius:2

Fire Halo

Fire Halo

Gives a unit Fire Immunity and Fire Strike.

Level:2
Type:Enchantment
Research:60
Casting Cost:12
Upkeep:2
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Forge Blast

Forge Blast

Attacks a City’s Production abilities, and harms units in the explosion.

Level:2
Type:Global
Research:170
Casting Cost:120
Upkeep:N/A
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Mass Confusion

Mass Confusion

Causes some enemy units to become Confused at the beginning of each turn.

Level:2
Type:Combat
Research:150
Casting Cost:30
Upkeep:N/A
Attack:8
Damage:0
Type:Magic
Shots:1
Radius:N/A

Wither

Wither

Destroys the target city’s crops, causing the population to starve.

Level:2
Type:Global
Research:120
Casting Cost:40
Upkeep:N/A
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Anarchy

Anarchy

Attemps to trigger a rebellion in the target city.

Level:3
Type:Global
Research:200
Casting Cost:60
Upkeep:N/A
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Fire Elemental

Fire Elemental

Summons a burning creature of fire.

Level:3
Type:Summon
Research:240
Casting Cost:120
Upkeep:12
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Swarm

Swarm

Calls forth angry insects to attack an area.

Level:3
Type:Combat
Research:180
Casting Cost:15
Upkeep:N/A
Attack:20
Damage:5
Type:Fire, Physical
Shots:1
Radius:1

Fire Domain

Fire Domain

Envelops your Domain in an aura of fire, striking enemies each turn.

Level:4
Type:Global
Research:400
Casting Cost:120
Upkeep:20
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Fire Mastery

Fire Mastery

Turns all Nodes to Fire, and increases your Domain around them.

Level:4
Type:Global
Research:1000
Casting Cost:500
Upkeep:50
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A

Fire Storm

Fire Storm

The Storm burns the terrain and harms units caught within it.

Level:4
Type:Global
Research:350
Casting Cost:80
Upkeep:N/A
Attack:18
Damage:8
Type:N/A
Shots:N/A
Radius:N/A

Hellfire

Hellfire

Blasts the entire battlefield with searing heat, damaging all enemy units.

Level:4
Type:Combat
Research:300
Casting Cost:40
Upkeep:N/A
Attack:18
Damage:10
Type:Fire, Physical, Wall
Shots:1
Radius:N/A

Phoenix

Phoenix

Summons a mystical bird of legend.

Level:4
Type:Summon
Research:400
Casting Cost:220
Upkeep:15
Attack:N/A
Damage:N/A
Type:N/A
Shots:N/A
Radius:N/A