






Age of Wonders II
is a turn-based strategy game developed by
Triumph Studios

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AoW2 Strategies vs. the Computer A.I.By: JasonArg Here are a few strategies for playing AoW2 against computer opponents. These strategies exploit certain logic deficiencies displayed by the computer AI. 1. Use an "All Shooters" Town Defense.
You should build between 2-4 stacks of 8 shooters. At some point, the computer will determine that you are lightly defended, and send a large attack team of Level 3 or Level 4 creatures to attack you. In such a case, just use autocombat, and your all-shooters team will bring down the much stronger computer team with minimum casualties. In fact, the computer is often "dumb" enough to repeatedly assault your all-shooters town over and over again, and you can quickly build up your shooters to gold medal status (giving them increased Marksmanship abilities) to add more potency to your town defense. 2. Exploit Dead Zones in Town Attack. From this safe position, you have unlimited time to take out the entire town defense by casting spells (from your heroes or wizard). Note that the defending team will not come out of the town to attack you until all their shooters are dead. You should kill everything but keep the last shooter alive until the last minute. 3. Use a Single Strong Hero Attack Squad. Because of deficiencies in the computer AI, when the computer detects that you have but a single unit approaching the town, it may actually move away several of the army stacks defending the wizard tower; leaving the town lightly defended by a single stack. Conversely, if you attack with three or four large army stacks, the computer will amass an equally large defending force. Your single strong hero should be able to easily capture the town. If you run into difficulty, you can combine the "exploit dead zones" strategy above for maximum effectiveness. Back to Gameplay Strategy Main
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Age of Wonders II™ is a game by Triumph Studios and published by Gathering of Developers. Age of Wonders II Heaven Copyright © 1997-2004 HeavenGames LLC. All Rights Reserved. Written permission is required if you want to use any materials published on this website for use on your own website, in its original form, or translated into other languages. |