Age of Wonders II Heaven Julia with Gameplay background

Scenario Design

Swolte's Gallery

Page 1 | Page 2

Picture 6: Marble Gate

The Ice tiles were used to suggest marble floors. From 'The Fight for Light'.


Picture 7: Roughlands

Cavern tiles were used on the surface in combination with some Darkgrass tiles. From 'The Fight for Light'.


Picture 8: Waterfall

Check the elevated terrain trick (and Waterfalls), as explained by TalonThorn. This is a big one and in a flowing river. From 'The River Arne'.



Swolte's Gallery Page 1 | Page 2


BACK TO SCENARIO DESIGN MAIN MENU

HG Logo

Headlines

» AoW1 Summer 2008 Mapmaking Tournament

» Interview Kirky Picardo

» Scenario update

» The making of...

» A new PBEM Singles Champion is crowned - Swolte!!

Poll

What unit most resembles you?

Halfling peasant

Undead Vampire

Human Knight

Tigran Prowler

Orcish Warlord

Archon Saint

Dwarven Engineer

Chaos Spawn

Results :: Other Polls

Age of Wonders

Looking for info about the original AoW?
Visit AoW Heaven!

AoWH Logo

HeavenGames Sites

» Main Portal

» Age of Empires

» Age of Empires 3

» Age of Kings

» Age of Mythology

» Age of Wonders

» Age of Wonders 2

» Battle for Middle Earth 2

» Caesar 3

» Caesar 4

» Children of the Nile

» Dungeon Siege

» Empire at War

» Empire Earth

» Emperor: RotMK

» Medieval 2: Total War

» Pharaoh

» Rise & Fall: CaW

» Rise of Legends

» Rise of Nations

» Rome: Total War

» Stronghold

» Stronghold 2

» SW: Galactic Battlegrounds

» Zeus