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Scenario Design

Reflecting Pool Channel Setting

Unlike in AOW1 where taking one pool reveals all the areas where the other pools have been placed, the reflecting pools in AOW2 can be set in such a way that a pool will reveal areas specific to pools set to the same Channel.

Select a pool which you have placed on the map and right click to bring up the popup menu. Select Edit to access the properties window as shown above.

Player: Allows you to set the owning player.
Defenders: Weak, average, strong or random.
Channel: Here is the control setting for reflecting pool view area. For an example: reflecting pools set to Channel 2 will reveal areas where there are reflecting pools that have been set to channel 2.

(Thanks Swolte! - BCH)



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