Common Machines

Level 2
Pioneer
Alignment: None
Gender: It
Type: Siege Machine
Size: Extra Large
Produced level 2
Cost: 150 gold
Upkeep: 9 gold
No Medal
1     0
5     5
14     24
Silver Medal
1     0
6     5
15     24
Gold Medal
1     0
6     7
16     24
  Abilities:   Build Outpost, Build Roads, Fire Weakness, Poison Immunity, Rebuild Structure, Walking
  Requirements:  Builders Hall

Ballista
Alignment: None
Gender: It
Type: Siege Machine
Size: Large
Produced level 2
Cost: 100 gold
Upkeep: 9 gold
No Medal
1     0
5     5
10     20
Silver Medal
1     0
6     5
11     20
Gold Medal
1     0
6     7
12     20
  Abilities:   Fire Weakness, Poison Immunity, Shoot Javelin, Walking
  Silver Medal   Marksmanship I
  Gold Medal   Marksmanship II
  Requirements:  Builders Hall

Catapult
Alignment: None
Gender: It
Type: Siege Machine
Size: Large
Produced level 2
Cost: 100 gold
Upkeep: 9 gold
No Medal
1     0
6     6
14     20
Silver Medal
1     0
7     6
15     20
Gold Medal
1     0
7     8
16     20
  Abilities:   Fire Weakness, Hurl Boulder, Hurl Firebomb, Poison Immunity, Walking
  Silver Medal   Marksmanship I
  Gold Medal   Marksmanship II
  Requirements:  Siege Workshop

Level 3
Cannon
Alignment: None
Gender: It
Type: Siege Machine
Size: Large
Produced level 3
Cost: 150 gold
Upkeep: 12 gold
No Medal
1     0
7     7
18     20
Silver Medal
1     0
7     6
15     20
Gold Medal
1     0
7     8
16     20
  Abilities:   Fire Cannon, Fire Weakness, Poison Immunity, Walking
  Silver Medal   Marksmanship I
  Gold Medal   Marksmanship II
  Requirements:  Masters Guild

Level 2
Transport Ship
Alignment: None
Gender: It
Type: Siege Machine
Size: Extra Large
Produced level 2
Cost: 100 gold
Upkeep: 9 gold
No Medal
1     0
8     8
30     35
Silver Medal
1     0
9     8
31     35
Gold Medal
1     0
9     10
32     35
  Abilities:   Fire Weakness, Poison Immunity, Sailing, Transport VII, Vision I
  Requirements:  Shipyard

Level 3
Galley
Alignment: None
Gender: It
Type: Siege Machine
Size: Extra Large
Produced level 3
Cost: 150 gold
Upkeep: 12 gold
No Medal
1     0
9     9
40     40
Silver Medal
1     0
10     9
41     40
Gold Medal
1     0
10     11
42     40
  Abilities:   Fire Weakness, Hurl Firebomb, Marksmanship I, Poison Immunity, Sailing, Shoot Javelin, Transport VII, Vision I
  Silver Medal   Marksmanship II
  Gold Medal   Marksmanship III
  Requirements:  Shipyard