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Unit Statistics

Humans

 
Index over the units on this page:
  • Halberdier
  • Infantry
  • Crossbowman
  • Swashbuckler
  • Cavalry
  • Witch
  • Knight
  • Air Galley


  • Level 1
    Halberdier

    Requirements: None
    Type Type: Humanoid
    Alignment Alignment: Neutral
    Gender Gender: Male
    Size Size: Medium
    Level Produced level 1
    Cost Cost: 20 gold
    Upkeep Upkeep: 6 gold
    No Medal
    Attack 5     Damage 5
    Defense 5     Resistance 5
    Hits 10     Movement 24
    First Strike, Strike, Walking
    Silver Medal
    Attack 6     Damage 5
    Defense 6     Resistance 5
    Hits 11     Movements 24
    First Strike, Strike, Walking
    Gold Medal
    Attack 6     Damage 6
    Defense 6     Resistance 7
    Hits 12     Movement 24
    First Strike, Strike, Walking

    Infantry

    Requirements: Barracks
    Type Type: Humanoid
    Alignment Alignment: Neutral
    Gender Gender: Male
    Size Size: Medium
    Level Produced level 1
    Cost Cost: 30 gold
    Upkeep Upkeep: 6 gold
    No Medal
    Attack 7     Damage 5
    Defense 7     Resistance 5
    Hits 12     Movement 24
    Block, Strike, Walking
    Silver Medal
    Attack 8     Damage 5
    Defense 8     Resistance 5
    Hits 13     Movements 24
    Block, Strike, Walking
    Gold Medal
    Attack 8     Damage 6
    Defense 8     Resistance 7
    Hits 14     Movement 24
    Block, Strike, Walking

    Crossbowman

    Requirements: Barracks
    Type Type: Humanoid
    Alignment Alignment: Neutral
    Gender Gender: Male
    Size Size: Medium
    Level Produced level 1
    Cost Cost: 30 gold
    Upkeep Upkeep: 6 gold
    No Medal
    Attack 1     Damage 0
    Defense 5     Resistance 5
    Hits 10     Movement 24
    Fire Crossbow, Walking
    Silver Medal
    Attack 1     Damage 0
    Defense 6     Resistance 5
    Hits 11     Movements 24
    Fire Crossbow, Marksmanship I, Walking
    Gold Medal
    Attack 1     Damage 0
    Defense 6     Resistance 7
    Hits 12     Movement 24
    Fire Crossbow, Marksmanship II, Walking

    Level 2
    Swashbuckler

    Requirements: War Hall
    Type Type: Humanoid
    Alignment Alignment: Neutral
    Gender Gender: Male
    Size Size: Medium
    Level Produced level 2
    Cost Cost: 60 gold
    Upkeep Upkeep: 9 gold
    No Medal
    Attack 8     Damage 5
    Defense 7     Resistance 5
    Hits 12     Movement 24
    Fire Pistol, Strike, Swimming, Taunt, Walking
    Silver Medal
    Attack 9     Damage 5
    Defense 8     Resistance 5
    Hits 13     Movements 24
    Fire Pistol, Marksmanship I, Strike, Swimming, Taunt, Walking
    Gold Medal
    Attack 9     Damage 6
    Defense 8     Resistance 7
    Hits 14     Movement 24
    Fire Pistol, Marksmanship II, Strike, Swimming, Taunt, Walking

    Cavalry

    Requirements: War Hall
    Type Type: Humanoid
    Alignment Alignment: Neutral
    Gender Gender: Male
    Size Size: Large
    Level Produced level 2
    Cost Cost: 70 gold
    Upkeep Upkeep: 9 gold
    No Medal
    Attack 9     Damage 7
    Defense 8     Resistance 5
    Hits 16     Movement 40
    Charge, Mounted, Strike, Walking
    Silver Medal
    Attack 10     Damage 7
    Defense 9     Resistance 5
    Hits 17     Movements 40
    Charge, Mounted, Strike, Walking
    Gold Medal
    Attack 10     Damage 8
    Defense 9     Resistance 7
    Hits 18     Movement 40
    Charge, Mounted, Strike, Walking

    Level 3
    Witch

    Requirements: Champions Guild
    Type Type: Humanoid
    Alignment Alignment: Neutral
    Gender Gender: Female
    Size Size: Medium
    Level Produced level 3
    Cost Cost: 80 gold
    Upkeep Upkeep: 12 gold
    No Medal
    Attack 8     Damage 6
    Defense 6     Resistance 13
    Hits 13     Movement 24
    Death Strike, Life Stealing, Magic Bolts, Physical Protection, Poison Protection, Strike, Walking
    Silver Medal
    Attack 9     Damage 6
    Defense 7     Resistance 13
    Hits 14     Movements 24
    Death Strike, Life Stealing, Magic Bolts, Physical Protection, Poison Protection, Strike, Walking
    Gold Medal
    Attack 9     Damage 7
    Defense 7     Resistance 15
    Hits 15     Movement 24
    Death Strike, Life Stealing, Magic Bolts, Physical Protection, Poison Protection, Strike, Walking

    Knight

    Requirements: Champions Guild
    Type Type: Humanoid
    Alignment Alignment: Neutral
    Gender Gender: Male
    Size Size: Large
    Level Produced level 3
    Cost Cost: 140 gold
    Upkeep Upkeep: 12 gold
    No Medal
    Attack 14     Damage 9
    Defense 12     Resistance 8
    Hits 20     Movement 40
    Charge, Mounted, Strike, Walking, Willpower
    Silver Medal
    Attack 15     Damage 9
    Defense 13     Resistance 8
    Hits 21     Movements 40
    Charge, Mounted, Strike, Walking, Willpower
    Gold Medal
    Attack 15     Damage 10
    Defense 13     Resistance 10
    Hits 22     Movement 40
    Charge, Mounted, Strike, Walking, Willpower

    Level 4
    Air Galley

    Requirements: Champions Guild, Masters Guild, Sanctuary
    Type Type: Siege Machine
    Alignment Alignment: None
    Gender Gender: It
    Size Size: Extra Large
    Level Produced level 4
    Cost Cost: 330 gold
    Upkeep Upkeep: 15 gold
    No Medal
    Attack 1     Damage 0
    Defense 10     Resistance 10
    Hits 30     Movement 40
    Fire Weakness, Flying, Marksmanship I, Poison Immunity, Shoot Javelin, Transport VII, Vision II
    Silver Medal
    Attack 1     Damage 0
    Defense 11     Resistance 10
    Hits 31     Movements 40
    Fire Weakness, Flying, Marksmanship II, Poison Immunity, Shoot Javelin, Transport VII, Vision II
    Gold Medal
    Attack 1     Damage 0
    Defense 11     Resistance 12
    Hits 32     Movement 40
    Fire Weakness, Flying, Marksmanship III, Poison Immunity, Shoot Javelin, Transport VII, Vision II

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