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Unit Statistics

Halflings

 
Index over the units on this page:
  • Peasant
  • Swordsman
  • Slinger
  • Rogue
  • Pony Rider
  • Sheriff
  • Eagle Rider
  • Leprechaun


  • Level 1
    Peasant

    Requirements: None
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Small
    Level Produced level 1
    Cost Cost: 15 gold
    Upkeep Upkeep: 6 gold
    No Medal
    Attack 4     Damage 4
    Defense 4     Resistance 6
    Hits 8     Movement 20
    Concealment, First Strike, Forestry, Strike, Walking
    Silver Medal
    Attack 5     Damage 4
    Defense 5     Resistance 6
    Hits 9     Movements 20
    Concealment, First Strike, Forestry, Strike, Walking
    Gold Medal
    Attack 5     Damage 5
    Defense 5     Resistance 8
    Hits 10     Movement 20
    Concealment, First Strike, Forestry, Strike, Walking

    Swordsman

    Requirements: Barracks
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Small
    Level Produced level 1
    Cost Cost: 25 gold
    Upkeep Upkeep: 6 gold
    No Medal
    Attack 6     Damage 5
    Defense 7     Resistance 6
    Hits 10     Movement 20
    Block, Forestry, Strike, Walking
    Silver Medal
    Attack 7     Damage 5
    Defense 8     Resistance 6
    Hits 11     Movements 20
    Block, Forestry, Strike, Walking
    Gold Medal
    Attack 7     Damage 6
    Defense 8     Resistance 8
    Hits 12     Movement 20
    Block, Forestry, Strike, Walking

    Slinger

    Requirements: Barracks
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Small
    Level Produced level 1
    Cost Cost: 25 gold
    Upkeep Upkeep: 6 gold
    No Medal
    Attack 1     Damage 0
    Defense 5     Resistance 6
    Hits 8     Movement 20
    Forestry, Hurl Stones, Marksmanship I, Walking
    Silver Medal
    Attack 1     Damage 0
    Defense 6     Resistance 6
    Hits 9     Movements 20
    Forestry, Hurl Stones, Marksmanship II, Walking
    Gold Medal
    Attack 1     Damage 0
    Defense 6     Resistance 8
    Hits 10     Movement 20
    Forestry, Hurl Stones, Marksmanship III, Walking

    Level 2
    Rogue

    Requirements: War Hall
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Small
    Level Produced level 2
    Cost Cost: 50 gold
    Upkeep Upkeep: 9 gold
    No Medal
    Attack 7     Damage 6
    Defense 7     Resistance 8
    Hits 14     Movement 20
    Concealment, Forestry, Marksmanship I, Poison Darts, Strike, Walking, Wall Climbing
    Silver Medal
    Attack 8     Damage 6
    Defense 8     Resistance 8
    Hits 15     Movements 20
    Concealment, Forestry, Marksmanship II, Poison Darts, Strike, Walking, Wall Climbing
    Gold Medal
    Attack 8     Damage 7
    Defense 8     Resistance 10
    Hits 16     Movement 20
    Concealment, Forestry, Marksmanship III, Poison Darts, Strike, Walking, Wall Climbing

    Pony Rider

    Requirements: War Hall
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Medium
    Level Produced level 2
    Cost Cost: 60 gold
    Upkeep Upkeep: 9 gold
    No Medal
    Attack 8     Damage 6
    Defense 9     Resistance 7
    Hits 14     Movement 28
    Charge, Forestry, Mounted, Strike, Walking
    Silver Medal
    Attack 9     Damage 6
    Defense 10     Resistance 7
    Hits 15     Movements 28
    Charge, Forestry, Mounted, Strike, Walking
    Gold Medal
    Attack 9     Damage 7
    Defense 19     Resistance 9
    Hits 16     Movement 28
    Charge, Forestry, Mounted, Strike, Walking

    Level 3
    Sheriff

    Requirements: Champions Guild
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Medium
    Level Produced level 3
    Cost Cost: 110 gold
    Upkeep Upkeep: 12 gold
    No Medal
    Attack 11     Damage 7
    Defense 10     Resistance 9
    Hits 20     Movement 28
    Bard's Skills, Charge, Forestry, Leadership I, Mounted, Smoky Haze, Strike, Walking
    Silver Medal
    Attack 12     Damage 7
    Defense 11     Resistance 9
    Hits 21     Movements 28
    Bard's Skills, Charge, Forestry, Leadership II, Mounted, Smoky Haze, Strike, Walking
    Gold Medal
    Attack 12     Damage 8
    Defense 11     Resistance 11
    Hits 22     Movement 28
    Bard's Skills, Charge, Forestry, Leadership III, Mounted, Smoky Haze, Strike, Walking

    Eagle Rider

    Requirements: Champions Guild
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Extra Large
    Level Produced level 3
    Cost Cost: 100 gold
    Upkeep Upkeep: 12 gold
    No Medal
    Attack 8     Damage 8
    Defense 9     Resistance 7
    Hits 14     Movement 40
    Charge, Flying, Mounted, Strike, Vision II
    Silver Medal
    Attack 9     Damage 8
    Defense 10     Resistance 7
    Hits 15     Movements 40
    Charge, Flying, Mounted, Strike, Vision II
    Gold Medal
    Attack 9     Damage 9
    Defense 10     Resistance 9
    Hits 16     Movement 40
    Charge, Flying, Mounted, Strike, Vision II

    Level 4
    Leprechaun

    Requirements: Champions Guild, Masters Guild, Sanctuary
    Type Type: Humanoid
    Alignment Alignment: Good
    Gender Gender: Male
    Size Size: Small
    Level Produced level 4
    Cost Cost: 280 gold
    Upkeep Upkeep: 15 gold
    No Medal
    Attack 10     Damage 7
    Defense 17     Resistance 18
    Hits 14     Movement 28
    Blurred, Dispel Magic, Forestry, Invisibility, Magic Bolts, Magic Strike, Phase, Regeneration, Sabotage, Strike, Swimming, Taunt, Walking, Willpower
    Silver Medal
    Attack 11     Damage 7
    Defense 18     Resistance 18
    Hits 15     Movements 28
    Blurred, Dispel Magic, Forestry, Invisibility, Magic Bolts, Magic Strike, Marksmanship I, Phase, Regeneration, Sabotage, Strike, Swimming, Taunt, Walking, Willpower
    Gold Medal
    Attack 11     Damage 8
    Defense 18     Resistance 20
    Hits 16     Movement 28
    Blurred, Dispel Magic, Forestry, Invisibility, Magic Bolts, Magic Strike, Marksmanship II, Phase, Regeneration, Sabotage, Strike, Swimming, Taunt, Walking, Willpower

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