Movement Abilities

Cave Crawling
Allows the unit to travel Underground without penalty.

Floating
Allows the unit to Float across all Terrain.

Flying
Allows the unit to Fly across all Terrain and over obstacles.

Forestry
Allows the unit to travel through Forests without penalty.

Free Movement
Allows the unit to travel across all land without penalty.

Haste
Reduces the cost of each hex moved by 2 MP, to as low as 2 MP.

Mountaineering
Allows the unit to travel over Mountains without penalty.

Sailing
Allows the unit to travel across Water.

Swimming
Allows the unit to travel across Water.

Tunneling
The unit can burrow through Earth Walls when Underground.

Walking
Allows the unit to travel across normal Terrain.

Water Walking
Allows the unit to travel across Water.

Wind Walking
Allows the unit to Float across all Terrain.