Unit Abilities – Handicaps

Index over the handicaps on this page:


Burning

Modifiers: -1 HP/Turn-2 ATT

Causes the unit to suffer -1 HP/Turn and -1 ATT


Charmed

Modifiers: N/A

The Unit is under the Control of another Unit.


Cold Weakness

Modifiers: N/A

Increases all Cold Damage the Unit takes by 50%.


Controlled

Modifiers: N/A

The Unit is under the Control of another Unit.


Cursed

Modifiers: -2 RES

Inflicts upon the Unit -2 RES, Death Weakness, and prevents healing.


Death Weakness

Modifiers: N/A

Increases all Death Damage the Unit takes by 50%.


Dominated

Modifiers: N/A

The Unit is under the Control of another Unit.


Energy Drained

Modifiers: -50% ATT -50% DAM

Reduces the Unit’s ATT and DAM by half.


Entangled

Modifiers: N/A

The Unit is held by vines, and cannot move or make any actions for 2 Turns.


Feral Mount

Modifiers: N/A

The Unit’s Mount is out of control, reducing it’s MP by half.


Fire Domain

Modifiers: N/A

The Unit is within Enemy Domain and is struck by Fire each turn.


Fire Weakness

Modifiers: N/A

Increases all Fire Damage the Unit takes by 50%.


Frozen

Modifiers: N/A

Unit is encased in ice for 3 rounds, and cannot move or perform any action until hit.


Holy Weakness

Modifiers: N/A

Increases all Holy Damage the Unit takes by 50%.


Lightning Weakness

Modifiers: N/A

Increases all Lightning Damage the Unit takes by 50%.


Magic Weakness

Modifiers: N/A

Increases all Magic Damage the Unit takes by 50%.


Oily Skin

Modifiers: -1 ATT -1 DAM -1 DEF -1 RES

Inflicts upon the Unit -1 to ATT, DEF, DAM & RES, and Fire Weakness


Panicked

Modifiers: -40 Morale

The Unit will move about randomly in fear and has their moral decreased by 40.


Physical Weakness

Modifiers: N/A

Increases all Physical Damage the Unit takes by 50%.


Poison Domain

Modifiers: -2 ATT -2 DEF -2 DAM -2 RES

Inflicts upon the Unit -2 ATT, -2 DEF, -2 DAM, and -2 RES


Poison Weakness

Modifiers: N/A

Increases all Poison Damage the Unit takes by 50%.


Poisoned

Modifiers: -2 ATT -2 DAM -2 DEF -2 RES

Inflicts upon the Unit -2 ATT, -2 DEF, -2 DAM and -2 RES.


Possessed

Modifiers: N/A

The Unit is now inhabited and controlled by another Unit.


Seduced

Modifiers: N/A

The Unit is under the control of another Unit.


Stunned

Modifiers: N/A

The Unit has been shocked by Lightning, and cannot move for 1 turn.


Swarmed

Modifiers: -2 Hit/Turn

Biting insects inflict -2 HIT each turn.


Taunted

Modifiers: N/A

The Unit is enraged at an Enemy and will attack only it.


Vertigo

Modifiers: -2 ATT -2 DEF

Inflicts upon the Unit -2 ATT and -2 DEF.


Weakened

Modifiers: -2 DEF -2 RES

Inflicts upon the Unit -2 DEF and -2 DEF.


Webbed

Modifiers: N/A

The Unit is held by webbing, and cannot Move or make any actions for 2 Turns.