Cosmos Sphere

Level 1
Dispel Magic
Dispel Magic
Attempts to remove all magical elements from the target unit.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 1
Type: Global
Research: 50
Casting Cost: 10
Upkeep: N/A
Dispel Resistance: N/A
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Enchant Weapon
Enchant Weapon
Gives a Unit +2 Attack, +1 Damage and Magic Strike.
Spheres: Fire, Water, Earth, Air, Life, Death
Level: 1
Type: Unit
Research: 50
Casting Cost: 10
Upkeep: 3
Dispel Resistance: N/A
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Magic Servant
Magic Servant
Summons a small and obedient spirit.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 1
Type: Summon
Research: 70
Casting Cost: 40
Upkeep: 9
Dispel Resistance: N/A
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Level 2
Alter Node
Alter Node
Converts a Node to your sphere of magic.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 2
Type: Global
Research: 220
Casting Cost: 60
Upkeep: 0
Dispel Resistance: N/A
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

City Spy
City Spy
Allows you to see inside all cities within your domain.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 2
Type: Domain
Research: 100
Casting Cost: 40
Upkeep: 5
Dispel Resistance: 40
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Disjunction
Disjunction
Attempts to remove an enemy enchantment.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 2
Type: Global
Research: 200
Casting Cost: N/A
Upkeep: N/A
Dispel Resistance: N/A
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Level 3
Banish Summoned
Banish Summoned
Attempts to banish an enemy-summoned creature.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 3
Type: Combat
Research: 200
Casting Cost: 50
Upkeep: N/A
Dispel Resistance: N/A
Attack: 12
Damage: 8
Type: Magic
Shots: 1
Radius: N/A

Call Hero
Call Hero
Attempts to summon a Hero unit to your cause.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 3
Type: Global
Research: 100
Casting Cost: 90
Upkeep: N/A
Dispel Resistance: N/A
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Cosmic Spray
Cosmic Spray
Blasts an area with bolts of random elemental energy.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 3
Type: Combat
Research: 180
Casting Cost: 20
Upkeep: N/A
Dispel Resistance: N/A
Attack: 17
Damage: 10
Type: Magic
Shots: 1
Radius: 1

Level 4
Cosmos Mastery
Cosmos Mastery
Turns all Nodes to Cosmos, and increases your Domain around them.
Spheres: Cosmos
Level: 4
Type: Global
Research: 1000
Casting Cost: 500
Upkeep: 50
Dispel Resistance: 300
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Power Leak
Power Leak
Drains the Mana Power income of enemy wizards.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 4
Type: World
Research: 400
Casting Cost: 200
Upkeep: 20
Dispel Resistance: 200
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A

Spell Ward
Spell Ward
Blocks the disjunction of any Global spells until it is removed.
Spheres: Fire, Water, Earth, Air, Life, Death, Cosmos
Level: 4
Type: World
Research: 300
Casting Cost: 130
Upkeep: 15
Dispel Resistance: 10
Attack: N/A
Damage: N/A
Type: N/A
Shots: N/A
Radius: N/A