Magic Spells – Air
Index over the spells on this page:
- Freeze Water
- Haste
- Suffocate
- Zephyr Bird
- Chain Lightning
- Northern Glow
- Winds of Fury
- Air Elemental
- Ice Age
- Tornado
- Wind Walking
- Haste Domain
- Ice Dragon
- Lightning Storm
- Watcher
- Air Mastery
Level 1
Freeze Water
Freezes an area of water, making it solid enough to walk over.
Spheres: Air, Cosmos
Level: | 1 |
Type: | Global |
Research: | 120 |
Casting Cost: | 20 |
Upkeep: | N/A |
Dispel Resistance: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Haste
Allows the target unit to move at great speed.
Spheres: Air, Cosmos
Level: | 1 |
Type: | Unit |
Research: | 60 |
Casting Cost: | 15 |
Upkeep: | 4 |
Dispel Resistance: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Suffocate
can save against the effects for 1/2 damage.
Spheres: Air, Cosmos
Level: | 1 |
Type: | Combat |
Research: | 80 |
Casting Cost: | 8 |
Upkeep: | N/A |
Dispel Resistance: | N/A |
Attack: | 17 |
Damage: | 6 |
Type: | Physical |
Shots: | 1 |
Radius: | Pulls the air from the lungs of the target |
Level: | 1 |
Type: | Summon |
Research: | 100 |
Casting Cost: | 60 |
Upkeep: | 6 |
Dispel Resistance: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Level 2
Chain Lightning
Unleashes electrical energy at the targeted area.
Spheres: Air, Cosmos
Level: | 2 |
Type: | Combat |
Research: | 100 |
Casting Cost: | 20 |
Upkeep: | N/A |
Dispel Resistance: | N/A |
Attack: | 12 |
Damage: | 8 |
Type: | Lightning |
Shots: | 5 |
Radius: | 3 |
Level: | 2 |
Type: | Summon |
Research: | 200 |
Casting Cost: | 140 |
Upkeep: | 9 |
Dispel Resistance: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Winds of Fury
Throws the target about randomly, causing great harm.
Spheres: Air, Cosmos
Level: | 2 |
Type: | Combat |
Research: | 130 |
Casting Cost: | 10 |
Upkeep: | N/A |
Dispel Resistance: | N/A |
Attack: | 18 |
Damage: | 8 |
Type: | Physical |
Shots: | 1 |
Radius: | N/A |
Level 3
Level: | 3 |
Type: | Summon |
Research: | 400 |
Casting Cost: | 300 |
Upkeep: | 12 |
Dispel Resistance: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Ice Age
Fierce Blizzards blast the lands, but leave your cities unharmed.
Spheres: Air, Cosmos
Level: | 3 |
Type: | Domain |
Research: | 250 |
Casting Cost: | 150 |
Upkeep: | 20 |
Dispel Resistance: | 100 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Tornado
Invokes a vortex upon the target party, hurling some or all members far away.
Spheres: Air, Cosmos
Level: | 3 |
Type: | Global |
Research: | 280 |
Casting Cost: | 90 |
Upkeep: | N/A |
Dispel Resistance: | N/A |
Attack: | 15 |
Damage: | 5 |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Wind Walking
Allows a unit to Float across the terrain.
Spheres: Air, Cosmos
Level: | 3 |
Type: | Unit |
Research: | 250 |
Casting Cost: | 50 |
Upkeep: | 10 |
Dispel Resistance: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Level 4
Haste Domain
Alters time in your Domain, giving Haste to all friendly units.
Spheres: Air, Cosmos
Level: | 4 |
Type: | Domain |
Research: | 400 |
Casting Cost: | 120 |
Upkeep: | 20 |
Dispel Resistance: | 120 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Level: | 4 |
Type: | Summon |
Research: | 550 |
Casting Cost: | 450 |
Upkeep: | 15 |
Dispel Resistance: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Lightning Storm
The Lightning Storm devastates structures and harms units caught within it.
Spheres: Air, Cosmos
Level: | 4 |
Type: | Global |
Research: | 350 |
Casting Cost: | 100 |
Upkeep: | N/A |
Dispel Resistance: | N/A |
Attack: | 18 |
Damage: | 12 |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Watcher
Unfogs your Domain, reveals hidden units, and sees into enemy cities.
Spheres: Air, Cosmos
Level: | 4 |
Type: | Domain |
Research: | 400 |
Casting Cost: | 120 |
Upkeep: | 20 |
Dispel Resistance: | 120 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Air Mastery
Turns all nodes to Air, and increases your domain around them.
Spheres: Air
Level: | 4 |
Type: | Global |
Research: | 1000 |
Casting Cost: | 500 |
Upkeep: | 50 |
Dispel Resistance: | 200 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |