(updated 11/03/12) Age of Wonders II Heaven :: Demonwars -Transcendence&Immortalis - PBEM Version 3_1 Oct 20th 2012
Age of Wonders II Heaven Julia with Gameplay background
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Downloads Home » Scenarios » Demonwars -Transcendence&Immortalis - PBEM Version 3_1 Oct 20th 2012

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Demonwars -Transcendence&Immortalis - PBEM Version 3_1 Oct 20th 2012

Author File Description
morgul666
File Details
Ruleset: AoW: SM - Unofficial Patch 1.4
Map Size: XL
Levels: 2
Single Player?: No
Co-Op vs. AI?: No
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 8
# of players: 5
Skill Level: Expert
Password Protected: No
update 3_2 Nov 3_2
removed a severe event bug for the elves

-----
update Oct 20th 2012
some some changes which slightly improve balancing and some more story events for Yakim Douan
------

update August 4th 2012
Version 3.0 incl. new resources 3.0
balancing finalized after two Test PBEM´s.
Also new in this version: New underground part in the eastern area plus several smaller changes.
Also some unit & Hero & Wizard balancing changes were done, a few of them were extremly severe.
____
BRANDNEW and totally reworked PBEM Version which comes along with also brandnew and updated resources (several test games showed that many changes compared to the single player map were neccessary to make it a good PBEM map on both map and resources)

I felt for a long time that the map was worth doing a multiplayer version rather then a single-player version that could only be played once.

Many changes were required to achieve this.
The main plot with it´s many quests had to be removed but many quest´s still remain. But they are not vital anymore, players can act freely.

Much was changed on the mappainting (maybe not so much that is obvious but the devil lies in the detail...)

It´s a 5 Players-map with 8 Wizards in total. There´s a reason why 3 Wizards are AI only.
Two are bad guys (quite powerful) and three are good guys (not so powerful - at least in the beginning...)
All of them can become quite powerful if each listens carefully to the advisors (quests) and text-events.

Cooperation will most probably become mandatory in order not get overwhelmed by the bad guys.

What´s also new?
- more heros
- more artifacts
- many events removed, some new added, some changed
- some additional locations in the caverns
- many added structures in order to make it playable for all players

------------
some technical stuff:

The ZIP-file includes own resources needed for this map!!!!!
=> They are new - you cannot use the old resources for the original single player version!!!!!!!

(copy the resources folder in Drive:/AOW/User/Resourcese and to play the map, use the setup program to use these resources!!!)

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
ibobs
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Sweet.

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HGDL v0.7.1

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Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:2,403
Favorites: [Who?]0
Size:1.62 MB
Added:10/25/09
Updated:11/03/12
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