This is a modified version of Coyote7's excellent Council of the 4 map.
The original and my review can be found at http://aow2.heavengames.com/downloads/showfile.php?fileid=539
What I have modified:
Fixed a non-working Teleporter.
Slightly edited the map, so that the Watchtower to the Undead Colony can not be bypassed.
Fixed numerous spelling/typing errors.
Given the 4 AI Wizards starting skills, additional abilities and some starting spells.
After all, they are The Establishment, and this enables them to expand faster and be more of a threat, instead of waiting for their doom.
Given the enemy HQs more defenders (set to Guard) and more buildings.
Reduced the reward from a starting, rather easy quest from four Hydras, to two.
This version of The Council of 4 should NOT be played with your ally under CPU control.
Play both positions yourself or let a friend with an organic brain play the Nomad position.
Playability: There are a few signs, quests and messages I could not understand very well.
Creativity: Lots of quests.
Map Design: Well, the base map was random generated.
I have completed the map, in 104 days.
For those interested: it is a random generated map, with many improvements made by the mapmakers.
The AI is strong, there are many events and nice exploring places, lots of quests and new items and heroes.
The mapmakers draw roads to allow a better movement to the AI Wizards.
I enjoyed it.
I would like to try it from the nomads perspective with a fast PBEM player as ally.
Edit: These are the heroes I had and their level at the end of the game: