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The Thirst For Power 2

Author File Description
File Details
Ruleset: AoW: SM - Unofficial Patch 1.4
Map Size: L
Levels: 1
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 8
# of players: 8
Skill Level: Any (depends on AI difficulty setting)
Password Protected: No
So heres my second map, its a big update from the first map, Thirst For Power.. Its pretty much like a complete new map its just some stuff u can recognize if u compare them.

I enjoy this map Alot myself, just the downside is, its too easy for me now, i know exactly what to do and when, its not really hard for me to win this scenario, therefore i wanted to upload it and see what you guys think.

Please give me and critic, i can take any kind of critic, dosent matter if its good or bad criticism.

I enjoy the most playing as Artica(Frostlings) or Fangir(Dwarfs) i mean you gotta love those Mammuth Riders:D

Anyway heres the map, ive made sure everything is good this time, so hopefully there wont be any edits unless you people got something u want me to change.

Ive played this map many times over and the balance is good if you ask me.

Anyways please comment your thoughts on the map, i'd really like to know what you guys thinks =)

Greetings, Trii.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
This looks like a very action packed map. I am sure if this map is played in multiplayer, there will be lots to talk about from day 1 onwards. There is a decent amount of cities and Wizards are relatively close to each other. This ensures action!

I find it too bad that not many extra units, terrain, or structures that came with the v14 patch were used. Could have added some flavour.

The terrain is nothing too special but isn't bad at all. It's mostly grass, trees and mountains. Very few areas really stand out. There are some nice areas, though (lava and snow) that do make for some variation. Also, some areas seem unfinished and a (Goblin start, for example).

Thanks, good map, imo!
Map Design3.0
Playability: 4
Enjoyable enough for a quick play.

Balance: 5
This is the strength of the map. Played against all Emperorer AIs it is a challenge at first to get going.

Creativity: 3
Standard fare here.

Map Design: 3
Good enough, as Swolte noted a pretty plain landscape.

Story/Instructions: 3
Not much which is average. A few signs, events, or messages would spice it up a bit for single player.

Additional Comments:

Probably a better multi-player map due to what appears to be good balance.
File Author
Thanks for you comment, truth is i dont really care about story etc, and secondly about the map.. compare to what these other mapmakers use their time on, 100+ hours, i mean i havent used especially much time when i made this one. maybe around 5-10 hours, not 100% sure really. :p

[Edited on 01/11/08 @ 07:24 AM]

ibobs Sorry, I have to react to that comment. How is making a good map a waste of time?? Where would the world be without those wanting to excel? We all dont have to do it but please dont insult those who wish to produce something special (The Groll for one).
File Author
Oh come on, i didn't mean it like that. The point i was trying to make is that its okay if people complain on some of the terrain n shit, since i havent wasted..Used alot of time on the map.

And its not an insult to the other mapmakers around here, just the point was COMPARE to what time i USE and what time they USE ofcourse its gonna be different, some stuff abit ****ed up etc.

You missunderstood me big time.

Greetings, Trii
ibobs Hi Trii,

OK, fair enough when you say it like that. I will get off my soap box! :)

I am in the middle of making one of those "big" maps and would hate to hear a comment like "yeah, its pretty and nice, but really - why waste the time?". Paranoia and all that...


PS your updated comment is much clearer.

[Edited on 01/11/08 @ 07:38 AM]

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Map Design3.0
Favorites: [Who?]0
Size:121.07 KB