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Downloads Home » Modpacks » 3-in-1 Pack (updated)

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3-in-1 Pack (updated)

Author File Description
Griffith *updated 10.3.2010

The install of these mods was pretty complex (Dwiggs and CoMA especially), but this pack should make it easier.

The pack is mainly made for CoMA as it includes everything thats needed for it (Which uses much of the Dwiggs and NA2 resources), but you get 2 other fine mods in addition.


Install Notes!

You will need Upatch 1.4:

Then install the 3in1 pack:
(From this page)

Finally a batch from:

(If you allready ran the CoMA_On.bat that comes with this installer, run AoWGates.exe to fix the wall hitpoint values)


I've now released Strange Lands Mod also, which continues the work from CoMA mod. You can find out more info about it, and links, here:,5302,,60
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Rheno Can someone tell me if you can create random maps with this map, or that you can just play pre-designed maps

File Author
All of these mods work fine with Random Map Generator, and Dwiggs also has many custom maps. (Downloadable at scenarios category)

You can modify the original custom maps to work for CoMA or NA2 aswell with AoWSM editor: Select the mod from setup, run editor, open the map you want to modify, then save it under another name.

P.S. of course you can make new maps as well, and it'd be much appreciated also ;)

[Edited on 07/29/07 @ 10:10 PM]

Yoshusa Hi Griffith,

thanks for this very nice looking mod.

Unfortunately it does not run for custom maps but only for randomly generated ones on my computer.

I've completely reinstalled SM, Patch 1.4, and then the 3-in-1 mod. I've started the CoMA_ON.bat and set resources to COMA in the setup. I've opened several maps - including Dwigg maps - in the editor and saved those. When I want to start the maps in SM nothing is happening.

I've tried it on two different computers with the same result.

Am I still doing something wrong?


File Author

Now that i tested, i found that you're right about converting maps for CoMA.. Must be the new wizards and spheres that dont work well with the old custom maps.. But the "CoMA (old)" version should still work, when converted, as it has the old wizards and spheres (just tested it myself).

For the next update on CoMA, I'll make the CoMA (old) version to work on old custom maps or even campaigns, without having to convert those maps.

Thx for the tip ;)
Rheno I downloaded it, and have to say it is great. It creates almost a different game. One question though. Some of the heroes in the game have no figure/form. It shows a picture, you can move them, but ingame you don't see any form. Any suggestions on how to fix this?
File Author

Damn, i thought i had fixed those, shouldnt be many missing.. Well you can try install some dwiggs components on top of those, like:

As the heroes are mainly from Dwiggs..

Rheno I appreciate the help, but it does not seem to help. Maybe i should be more specific. Several heroes, like Dragor, en most of the Syron heroes dont have any form. They have a picture, they can be selected, you just don't see any form, really weird. If i rember correctly there is a programm that corrects/ redesignes all the ILB's, something called GUI i think. Anyone here that knows the name of that programm en knows if this could this help. Any other solutions are welcome too =)

File Author
Man, it seems i missed one pack from the all-in-one installer anyhow:

(maybe i need to update the 3-in-1 pack soon)
ouijabear Hey Griffith, my friend and I have been playing the mod consistently and love it.

Here is a partial listing i've come up with of units missing ILBs (this is from the original version, not the all in one install).

Flame Spirit
Water Elemental
Magic Guardian
Brother of Steel
Ector (hero)
Katarina (hero)
Tanarri (hero)
Neferiti (hero)

[Edited on 08/04/07 @ 09:15 AM]

noxxle ETA on updated release?
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