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Downloads Home » Scenarios » Shadowfall

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Shadowfall

Author File Description
Dan Donnard
File Details
Ruleset: AoW: SM - Unofficial Patch 1.4
Map Size: XL
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: No
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 5
# of players: 4
Skill Level: Average
Password Protected: No
Surface Minimap:
Cavern Minimap:
The time has finally come. Fizzlipuzzli, Lord of the Shadows has finally floated the land with everlasting darkness. The once fertile Land has been poisoned by death and decay. Rivers and Lakes of blood have replaced the life-spending rivers and seas. 4 fearless knights, sent by those who fled have one simple order: Retake the land from the hands of Fizzlipuzzli. Defeat him or the land will never be restored.
Good luck !

Four Races are playable:

- Elves
- Halflings
- Archons
- Syrons

All cities (except the starting ones) are Shadow-Demon.

Have fun!

rgds
Dan Donnard
donnard@hotmail.com
AuthorReviews   ( All | Comments Only | Reviews Only )
Kyria
Rating
3.4
Breakdown
Playability4.0
Balance2.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Playability: 4
(Beside the starting problem, because of all lvl 0 towns around you and the fact that you start with nothing creaturewise but your wizzard, it was really nice gameplay.)

Balance: 2
(See my earlier comment)

Creativity: 4
(I couldn't look too much into the game yet because we only played for a few hours before we died, but it seems to be an interesting scenario of what I've seen so far.)

Map Design: 4
(The design is beautiful and meets the expectations on a darkflooded land)

Story/Instructions: 3
(The instructions are a little short, more events that would put you into the story a little bit more would be nice.)

Additional Comments:

all additional comments see my earlier report.

Thanks for the map! :)

[Edited on 07/01/07 @ 10:34 PM]

rat_peddler
Rating
3.0
Breakdown
Playability3.0
Balance2.0
Creativity4.0
Map Design3.0
Story/Instructions3.0
Playability: 3
Shadow Demon AI run times become long very early in the game.

Balance: 2
Even with 3 allies I don't see a chance to win this one. Allies were wiped out by turn 30 even when I was trying to help them. I was bascially wiped out by turn 35.

Creativity: 4
Shadow lands on ground level makes for fast movement. Gives surprise attacks from AI that way, just what it needed some more advantages.

Map Design: 3
Seemed pretty low level of detail from the parts I could see.

Story/Instructions: 3
Not much which is average.

Additional Comments:

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HGDL v0.8.0

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Rating
3.2
Breakdown
Playability3.5
Balance2.0
Creativity4.0
Map Design3.5
Story/Instructions3.0
Statistics
Downloads:576
Favorites: [Who?]0
Size:115.76 KB
Added:06/22/07