The headmaster of Arcanea Magic Academy is gone an somebody has become the new principal. Six wizards want to conquer the school, each of them using a different magic style.
Who will win this enchanted battle?
Note: This map is password protected because I really want you to explore it.
This is V 1.1 now. Ninabella does not start with Death Mastery any longer. Giving her this spell was just a mistake, sorry.
Played this map and want to say that it really is a good map having average difficulty level. The teleport system is real great and can spring lots of surprises that are unexpected. The items are in a very short supply. Resources are too many but that balances the size of the map (XL) with lots of 1+ stack figths. I have been playing this map for some 30 turns and have not at all being bored. This is a map that really makes me play SM once again. Good job mate. Hope you come up with more such great maps. One thing bugs me most: Too many wandering parties. Some of them could be made as patrol or scout parties to make the game more interesting.
(One funny thing happened while I was playing the game last night. An independent berserker party attacked another independent wandering party BUT I was asked whether you want to fight a manual or automatic battle for the wandering party. Strange huh!)