You uploaded the BAK (backup) file, instead of the AHM file (the 'real' map).
Leonaru File Author
Posted on 04/20/07 @ 02:39 PM
Oops, I am really sorry.
The real file will be here soon.
EDIT: Real file is here now. Have fun!
[Edited on 04/21/07 @ 05:20 AM]
Roger the Rampant
Posted on 04/20/07 @ 04:38 PM
You can just change the bak to ahm and it should work ok
Posted on 04/21/07 @ 11:27 AM
How can I change bak to ahm?
Posted on 04/21/07 @ 12:05 PM
Simply by renaming the file (you might have that set that up somewhere, though,on some systems) and removing the 'bak' extension and replacing it with ahm.
Posted on 04/21/07 @ 01:47 PM
This is my review:
Mappainting: Good use of terrain. Nothing stunning or impressive, but we cannot expect that with three hours of work. Despite that, the terrain looks pretty natural.
Balance: this can very tricky if you pick three players. Although interesting, a game can be decided by diplomacy if two players engage early enough and a third gets away decisively. It's been tried and played before, but in my experience, most people aren't that happy with these types of games.
The design from a balance perspective is very simple (symmetric), yet creative. Big city in the middle as a reward, which always leaves for interesting choices (diplomatically).
However, just from skimming the map, I am not sure about a couple of things:
- The Darkelf player does not start off with a Wizard tower.
- The Goblin player has easy access to a teleporter which brings that player to a lightly defended (only one hero!!) city that has major upgrades and is easily defendable.
This makes me think that some more time should have been spent on the map, and I wouldn't trust it for a game (yet), balancewise.
Your previous map was better, imo!