(updated 02/27/07) Age of Wonders II Heaven :: The Bridge v1.1
Age of Wonders II Heaven Julia with Gameplay background
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Downloads Home » Scenarios » The Bridge v1.1

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The Bridge v1.1

Author File Description
Alex Mars
File Details
Ruleset: AoW: SM - Unofficial Patch 1.4
Map Size: S
Levels: 1
Single Player?: No
Co-Op vs. AI?: No
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 2
# of players: 2
Skill Level: Average
Password Protected: No
The war of the Orcs and Elves rages on. Two armies in opposition raced to take the commanding position on the river, but their exhausted troops were only able to seize their side of the river. Now each side holds one end of the only bridge across the river.

This map starts the players forces in contact with each other but without the means of attacking.

Update 26 Feb 2007: scrying pools were added to each side of the river. They are heavily guarded.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
swolte
Staff
Nice concept and should be a real nailbraker to play. Both forces on the bridge will lose badly when they assault so it creates an interesting stalemate until reinforcement forces arrive.

Losing the bridge will open up the road to the Wizard, so it is key to keep it defended, but what is enough...

I like the map-painting with a good amount of detail. The design is very symmetrical and this is ideal for perfectly balanced tournament maps. It does, however, make the map a bit predictable because it is truly like a mirror-image. With some testing, it would have been possible to create it asymmetrical and still balanced. This will also make the world look more natural.

Tip: this is a map where information is KEY. Knowing what your enemy is doing can be the difference between a victory, or a defeat. A highly defended seeing pool would be of great importance here and a(n additional) worthwhile tactical decision.

I likes!!

[Edited on 12/03/06 @ 01:14 PM]

Joe_Black666
Rating
2.2
Breakdown
Playability3.0
Balance1.0
Creativity2.0
Map Design4.0
Story/Instructions1.0
Playability: 3
(Insert Playability analysis here)

Balance: 1
IMO not really balanced

Creativity: 2
very poor concept

Map Design: 3
the best thing of this map but not very innovative

Story/Instructions: 1
poor

Additional Comments:
a map without fun and surprise
I suppose you could do better
Alex Mars
File Author
I get the feeling that JoeBlack666 tried to play a map designed for multiplayer as a singleplayer map.

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HGDL v0.7.1

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Rating
2.2
Breakdown
Playability3.0
Balance1.0
Creativity2.0
Map Design4.0
Story/Instructions1.0
Statistics
Downloads:425
Favorites: [Who?]0
Size:77.11 KB
Added:12/02/06
Updated:02/27/07
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