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Author |
File Description |
Lal |
Posted on 06/06/06 @ 03:47 PM (updated 08/21/06)
File Details |
Ruleset: |
AoW: SM - Unofficial Patch 1.4 |
Map Size: |
L |
Levels: |
3 |
Single Player?: |
Yes |
Co-Op vs. AI?: |
No |
PBEM/Hotseat?: |
No |
Multiplayer Online?: |
No |
# of Wizards: |
8 |
# of players: |
1 |
Skill Level: |
Expert |
Password Protected: |
No |
Surface Minimap:
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Cavern Minimap:
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Shadow Minimap:
|
Corrections made for the version of the 21 august 2006
Add one Magic Spirit Quest (Magnetic field Quest)
Add description for the hero named "Vampire Lord"
Add and modify few messages for the principal quest
Add an event
Corrected the Bubble diplomatic message bug after the capture of the City of Juma
Corrected all Spirits Quests in the Realm of Gods
Corrected the opening of the Gate in the Realm of Gods
Corrected the reward on the Gate in the Realm of Gods (yet no free magical object given)
Modify the recruit of the hero named "Vampire Lord" (yet only Helena and the Snow Witch can recruit him)
I hope all buggs have been corrected, if not contact me
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After having sent Her Avatar in the Abyssals planes, Lolth (the demonic Queen of the Spiders) took possession of one abyssal plane and spins Her web in order to destroy all forms of life from this plane of existence, Her final goal being to even absorb to the essence of the Light. Thus what seemed to be a triumph against the forces of the evil proved to be only one bitter victory over what was finally only one attempt at successful diversion. Strange ruins proved to be old gates opening on the unsoundable pits of the Abyssals areas. The ground around was quickly corrupted and of the deadened forces were awaked. Having taken the control of a warrior lizard thanks to one of his spiders, she transformed him into an incredibly powerful creature which taken orders of an reptilian army until there too undisciplined being controlled.
King Lizard (such as it is made call from now on) took the control of the quasi totality of the marshes.
But let us reconsider the last events...
Destiny was overcome and, in the confusion of the battles, was concealed by Korn her invaluable Pallantir. She's going up in the Kingdom of Heaven where she was rewarded for her bravery : she became a powerful Archangel, representing protective Divinities. The incarnation of the Spirit of the Older appeared to her in dreams and delivered this message to her : "You must go down again to fight against the Entity which hides behind the mask of that which is made call Lolth, the Queen of the Spiders". "You will help of one's best the elfic witch who is called Lonodia, because in her resides the only hope of redemption for this world".
From the will of the Older, Helena became the incarnation of the Death from this plane of existence. An old legend tells that on her destruction, the survival or the destruction will depend on all forms of life on the surface of this ground.
Dominating the scraps of what remains of spirit of the magician called Korn and having cursed Winter, become the Snow Queen, Helena wants to transform into undead creatures her enemy in order to help her to fight against the Queen of the Spiders, Lolth the dark divinity.
The spirit of Korn yielded in front of the power of Pallantir... Her spirit rocked in the madness and she became a caricature of herself in the shape of a powerful werewolf. Helena could without difficulty of destroying an adversary as weakened, but she has considered as it would be more advantageous to her to control her former rival and to use her against her enemy (without being however done much illusion on her utility). Very right Korn, more commonly called the Animal from now on, pourrat it to slow down the flood uninterrupted of the forces armed led by the Queen with Darkness in person.
The War of the Avatar changed Lonodia much. Julia never returned, the violence of the war and the despair as of her deeply disturbed the heart of the small elfic princess. Drawing from the most wild energies of Nature, she became stronger. She understood that to fight against the forces of darkness no compromise had to be made. Not having been able to enough push back quickly the arrival of the Avatar of the Goddess, Lolth the Queen of Darkness, Lonodia is on the point of delivering an unequal combat against a Force baited to her loss and the destruction of any forms of life.
During this time, in North, Bubble a apprentice magician particularly gifted, having natural affinity with the magic of water (having succeeds in calling upon as of her youth the powerful elementals of water), seemed to have a promising future. Unfortunately the arrival of the black Goddess and the conjunction of supernatural forces exceeding the understanding leave only little hope...
Conditions of Victory : Kill Lolth
Player instructions
1. Glindilin is the hero at the heart of this story, she must not die
2. Please don’t research the rejuvenate spell
3. Don’t exchange spells with your allies (you don’t need it to win)
4. Check descriptions of your heroes and wizard (it could help you sometimes)
5. Few but dangerous indies wait on the map, be carreful
6. Select allied victory available
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Pages: [1] 2 3 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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sausud |
Posted on 06/12/06 @ 01:50 PM
Saw the map and overall the terrain looks superb. Didn't get time to play, but good work man. Keep it up. |
Lal
File Author |
Posted on 06/20/06 @ 12:28 PM
Thank you Sausud
6 months of work is behind there ;)
Last personnal reports few bugs (in the final quest...)
Holydays is near, I think make the correction soon
Have fun ! |
kaskoid |
Posted on 06/23/06 @ 10:28 PM
Absolutely stunning map. One of the most gorgeous ever made. However much time it took, it was worth it. |
cannonstrike |
Posted on 07/05/06 @ 10:11 AM
From everyone's comments this is an awesome scenario. My problem is that I keep dying on Turn #1. My wizard lands outside of the playing field and promptly dies. How do I avoid this? |
Lal
File Author |
Posted on 07/06/06 @ 12:43 PM
Hello Cannonstrike
Another players contacted me for the same problem...
You MUST have the Upatch 1.4 if you want to play this map, and anothers ;)
I hope you can resolve this quickly :)
you could find the Upatch here : http://aow2.heavengames.com/downloads/showfile.php?fileid=661
Have fun !
[Edited on 07/08/06 @ 03:17 AM]
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gerd |
Posted on 07/06/06 @ 02:09 PM
I'm in a dead end situation and hope to get a hint. In the quest Labyrinth of Death I'm in a room with a Leprechaun and a sign is saying "Give your offering and pray one day". My hero is carrying all rings (emerald, sapphire and diamond). I tried to place the rings at the sign or the teleporter and was waiting one day but nothing happened. After 99 days of waiting the game ends! |
Lal
File Author |
Posted on 07/06/06 @ 02:35 PM
Try on the magic relay gerd ;) |
gerd |
Posted on 07/06/06 @ 06:28 PM
I'm free.
Thanks a lot! |
Lal
File Author |
Posted on 07/19/06 @ 05:47 AM
Thanks all for the fine rating!!!
Elbereth (special thanks to you who was the first to comment and I'm a Tolkien fan too), Cartonete (I love your rating note 5 :p ) & Morgul666 (thank you to have taken time to analyse this map).
It's a real pleasure for me to read your comments, feedback, rating, compliments...
Few words of explaination for the last comments of Morgul666.
I'm agree with you, the use of the name of Lolth for the "Great Evil of this map" can be considered abusive but it was for me the following of the initial scenario in my first map "The Avatar of Lolth" (where the coming of the Queen of the Spiders was in the heart of the story) and 'cause I'm a madly old roleplayer of the D&D game I think Lolth is the Ultimate Evil for me (perhaps an old fear of spiders :)
IMO Lolth is more "present" in the great maps of lorenzomichele : "Dark hordes" and "Lolth's paths" because even She hasn't a physical incarnation whithin, She's the Deus Ex Machina / the engine of these maps.
To be honnest with you, my first idea was to call the map "The Glindilin Journey", perhaps would have I to do that :)
You can rebuild the razed City at the beggining of the game (it is not easy :p but it is possible and in my mind indispensable) Without this, you're a really a great master !!! (but I knew that !)
Perhaps the combo (seduce + drain will) is too powerfull...
I can explain the 0 gold "bug" which is not one (but not yet and not here because I don't want to give too much information for new players who have not playing yet the map before)
If you want, contact me by mail and I will continue the discussion with pleasure)
I hope to be the man who making the ultimate map for your rating map 5 ;)
Yes one of my goal was to make a map with a GREAT challenge (and I really happy to see than the result is good)
Story/Instructions, when I'm making a new map, is often for me the more difficult because my level of english (not so bad...) is very limited. I think (and I'm sure :) ) I can make better in my native langage (the french) but I think it's better for all players to play a map with a bad english (unfortunatly the internatiol langage) rather than with a good french (or spanish, german...)
Greetings
Lal |
nekromancer |
Posted on 07/19/06 @ 10:14 AM
Heya Lal, any news on the updated (bugfixed) version of your map ? |
Pages: [1] 2 3 » Last » |
HGDL v0.8.2 |
Rating |
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4.6 | Breakdown |
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Playability | 4.7 | Balance | 4.6 | Creativity | 4.9 | Map Design | 4.4 | Story/Instructions | 4.6 |
Statistics |
Downloads: | 4,305 |
Favorites: [] | 1 |
Size: | 6.95 MB |
Added: | 06/06/06 |
Updated: | 08/21/06 |
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