Age of Wonders II Heaven Julia with Gameplay background
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Downloads Home » Scenarios » water attacker

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water attacker

Author File Description
kevinking28
File Details
Ruleset: AoW2: TWT - TS Standard Rules
Map Size: M
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 6
# of players: 6
Skill Level: Advanced
Password Protected: No
Once open a time long ago you had a sport called water attackers and you had all kinds of wizards playing the game then one day that change for the not so good reasons then they fight togather and there was no winners they all lost there kingdoms then there was a peace between the wizards and they become friends then one day they have search the lands and found the center of the map with a big wizard tower. so they starting to fight again to take the center of the lands so this is where you come in are you tough enough to take the lands from the indepadances and enemys so hope you all enjoy new one ill be makeing a new one every 10 days sorry no evaitions in this one i have inproved the underground
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
swolte
Staff
I like the surface area, but the underground looks bad!
I am also 90% sure you didn't playtest this scenario against the AI.
;)

More comments later (gotta run)!
kevinking28
File Author
i did tast the map i also wnted the indepandance to gaurd area maybe i forgot how to place them all on gaurding area
swolte
Staff
Some more extensive comments:

Strategic Design: I like the idea of island that are connected through an underground. There is also the mainland, that would ship your valuable troops far away from your tower or the dangerous underground but as a compensation, there are lots of new cities to explore.

Balance: Looking at this map, I dont think its playable yet. The AI cannot use boats and has a too severe disadvantage with that on this map. So, it should be a multiplayer map.
The biggest thing is that the area guards and boats placed are way too many. Just place one pirateship on 'guard area' and it should be fine.
Having maps with lots of water is very tricksy in practise, though!

Map Painting: Well, I am glad to see that you have really improved your mapmaking! The surface looks good, imo. What I dont understand is the utter boringness of the underground: it's unimaginative, has almost zero detail, is straightlined, unnatural and boring! (I already said that, but I just want to make a clear impression... :p).

Didn't you have a week?! I could do your underground in 15 minutes!
:o
Maybe you can resubmit and improve this?
kevinking28
File Author
i think you are right about the underground and ill be working on that to improve it plus i have to say i am working on the new map too so with that note. i must say ill impove the underground before ill make new map thanks for letting me know ill do better in the future

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Statistics
Downloads:436
Favorites: [Who?]0
Size:43.71 KB
Added:01/09/06
Updated:01/12/06