Age of Wonders II Heaven Julia with Gameplay background
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Downloads Home » Scenarios » Alpine Allience_Adapted

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Alpine Allience_Adapted

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File Details
Ruleset: AoW: SM - TS Standard Rules
Map Size: L
Levels: 1
Single Player?: Yes
Co-Op vs. AI?: No
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 4
# of players: 4
Skill Level: Any (depends on AI difficulty setting)
Password Protected: No
The_Sheikh made a wonderful map, but I found it unplayable (defenders weren't set, annoying storms, etc) and it had a lot of missed potential.

It took me a while but I've adapted and checked everything through in the editor! The map hasn't been playtested, but its many cities and options for expansion allow for a game that should be decided by skill! It's also pretty straigthforward in design.

I would advice not to allow the migration trick on this map, as it has many independent/random cities.

It's also ideal for playtesting mod/patchchanges because of a high density of different races present!

Have fun!
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Final Bolt Swolte, could you please explain in detail and completeness what you understand under "migration trick"?

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HGDL v0.8.0

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