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Downloads Home » Modpacks » Brave New World v2.0

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Brave New World v2.0

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Kirky Picardo PLEASE NOTE THIS MOD REQUIRES THAT UPATCH 1.4 IS INSTALLED ON YOUR COMPUTER!



It has been one year and one day since the brave new world v1.0 was made available. It was definitely time for an update! And after approximately 10-11 months of working on this, I now feel it is ready for release. There has been a ton of content added which I hope BNW players will enjoy. A fixed version of BNW 1.0 is also included in this package which is essentially the v1.1 version which had been making its way thru cyberspace. The only changes to this version are necessary ones in the unit bodies section of the editor so some fixed ILBs are set up properly. I felt it important that this should be included as well.



For players unfamiliar with the original, I should explain that this is a mod which places a great emphasis on heroes. Developing your heroes is an extremely important aspect of game-play and if you do so you will find they are capable of great deeds. This time around, as well as having distinctive portraits, each hero also has a unique body graphic and gone is the generic rider-type for each race. Expect to battle with great looking heroes who smoothly jog around the battlefield with very fluid and realistic animations.



This mod also is very much a tactical combat mod. The battles you have to fight are much more difficult than in the normal game and you will have to defeat powerful creatures as you struggle to expand your empire.



As players of the original might expect, there are many new and exciting creatures which have been added. Some are beautiful while some are bizarre, and still others are downright scary!



You can also expect to find many new artifacts, new map structures, changes to spells and abilities (plus a few new ones) and much, much more!



Finally I will just say that the mod comes with an easy install (same as the original) and this time around we have included some good documentation for you with illustrated tables and lots of information.



So prepare thyself brave one, for the new world beckons!


Kirky
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AuthorReviews   ( All | Comments Only | Reviews Only )
ACEofHeart
Rating
4.5
Rating: 4.5
(Insert Rating analysis here)

Additional Comments:
Would give it a 5 if it was usable in regular scenarios and the campaign.. but for Generated Maps its the best I've seen.
cowboys94
Rating
5.0
Rating: 5
(Insert Rating analysis here)

Additional Comments:
I have downloaded alot of files from this site for AoW2 & SM..and Ive never rated,so for that i would like to apoligize..but when i saw this mods new units..I had to write and say THANK YOU. I havent played it yet..but ive looked at the new units in editor and they look absolutly amazing.How yall got them to look so good is brilliant. Seems like a very nice mixture of units as well..and when i saw the "MechWarrior" lol...well i never thought i'd see a mechwarrior in this game lol. I can only imagine the time it took do this mod.But thanks a million.For me there can never be enough diffrent types of units lol. And another thing..thanks for making it so easy to install..alot of the mods ive downloaded i cant never get to work because u have to erase files here and copy them there..and place this there and what not.And this was just a click and it installed itself.I cant wait for maps to start coming out for this mod. The only thing that would of held back on score i think was the number of wizards..would of thought that there would have been more..but hey u cant get everything you want lol. Are there plans of adding more of everything on future updates to the mod seeing how this is only v1.0. It would be awesome if new versions added even more units and heroes and etc.. Anyways thanks again all of u did a great job. Take a bow gentleman....BRAVO!
das123
Rating
5.0
Rating: 5
Similar to the other comments, this mod is an absolute joy to install and play. The new units look great and give the races a 'purer' feel than in the original AOW:SM. The balance of the wizard races is great as well. When playing a random map you can expect a good cross section of races. If more wizards are added in the future, I hope this balance will be maintained.

The AI seemed more difficult to play against. It may be that the wandering monsters are much stronger now so it takes a while before you can reach the other players, by which time they have built a solid defence.

Additional Comments:
This is an awesome mod. I wouldn't hesitate to recommend downloading it. Thanks for the effort putting this together. It's like playing a new release of AOW.
Fearflame
Rating
5.0
Rating: 5
(Insert Rating analysis here)

Additional Comments:
This mode that Kirk_Picardo has worked on is a brilliant master piece infact I don't think Picard or Capt. Kirk themselves could have been more creative. The new graphics are fantastic and really bring a game which had been becoming kind of old and stale back to life. Brilliant CPR work here the pulse was weak but now it's like you've given the game that little blue pill it needed to become fun. In all seriousness the game plays great and it is so much harder you really have to be more strategic and smart in the way you play the game otherwise say goodbye to Wazz, Morrandir or any other hero you think is tough because on this map there are no super heroes. Well done foo!
Fearflame
Lancey
Rating
5.0
Rating: 5


Additional Comments:

A very good mod that Kirky spent many hours tweaking and adding a score of new content. I am proud to say I and some other foos helped Kirky test this mod thoroughly and it is done to perfection. I have tested and played many of the Age of Wonders mods out there and none quite measure up to this one. This mod is quite like having an expansion pack to the game, in fact it probably has more content then most expansion packs you buy today. There is many new monsters added, there is 3 new monsters in each town and some replace some of the older useless monsters. Dwellings like the circus and cave also have new monsters to hire and guarding them as well. No longer will you be able to take your wizard out by himself and clean the map, this mod requires you to think through each fight and gives it a much needed boost to the overall difficulty of the game. The graphics for the monsters and the new wizard pics are pure eye candy! I highly reccomend this game to anyone playing Shadow Magic as this improves on an already fantastic game. If you are playing this mod and would like to play with some veteran players then please contact me via MSN messenger.

stjbird@home.com (MSN messenger ID)
Death master
Rating
5.0
its good made and alot of new stuff, can be hard to play, nice :)
OldSnedly
Rating
5.0
Rating: 5
(Insert Rating analysis here)

Additional Comments:

This modification is simply stunning. I had been using the Dwigg's mod and it was done well enough, but a few niggles here an there. Kirky's BNW mod, however, is flawless. The graphical improvements on animations are first class; the balance seems "just right"; the new hero portraits and profiles are brilliant.

I tip my hat to you, Kirky.

Old Snedly
ArjanHSL
Rating
5.0
Rating: 5
(Insert Rating analysis here)

Additional Comments:
Briliant mod, really great. Lots of new ILBs complete with sounds, deathanimations and so forth. I like how you added to the descriptions what skills units gain upon leveling up. It is much clearer now as it saves me from scrolling through lists of skills to search that one extra skill that has been added.

Another good point is the leveling up in general. Units get much stronger now as they gain experience and that makes it much more fun to level them up then when you only get a few statistical changes.

The new portraits are great. I recognise some artwork and they fit together really well. Some heroes like Tigran, Goblin and Draconian ones have a bit odd faces for their race, like demon portraits for Draconian and elven portraits for Goblins, but the general feeling is very good. The heroes look a lot more personal. I confess I had to get used to you altering the portraits of the existing wizards, but it's not a big deal.

I've been playing this mod for two days now and I'm still searching for balance issues. I did find that the Dark Elves have barely any ranged units, safe for their basic bowman. Then again, that was the case in Triumph's version too :)

If I find anything that bugs me, i'll let you know :)

All in all, I dare to say this is the best mod I have ever played. Many new units, edited items, better leveling up, beautiful portraits... The list simply does not stop. I thank you hearthly for making this unofficial addon :)
Baloc the Black
Rating
5.0
Rating: 5
(Insert Rating analysis here)

Additional Comments:
What a great mod! Please keep up the good work. This mod made the game new again - thank you. For me, the emphasis placed on heroes makes the game almost infinately replayble. The new and adjusted units are great, not only do they add to the game, they make sense and are for the most part very well balanced.

I have one issue - you know there has to be at least one ---- With some heroes and units the black pixels appear transparent. Not a use issue, but somewhat annoying.

I hope you continue your efforts on this and other mods. Do you have any plans to include an update to this mod which would incorporate the unofficial patch 1.4? - Just hoping.

Keep up the exceptional work.
Lucian23
Rating
5.0
Rating: 5
I played all the mods i could find on this site and i can tell that BNW is the best.The fact that there are so many new units and not recoloured or maxi/minimized ones really shows the effort Kirky Picardo put in making this project.The new wizard and hero portraits are also well chosen.For me it was a very pleasant surprise when i played Planescape Torment and found many units from BNW.They were translated perfectly on AOW.
As a minus i could say that some of the new units were not so well arranged with the races in the game.As a remark i can tell u Kirky that i played with the dark elves and i didn't think the Soul Thief was a good unit for the Dark Elves.(i find it kinda weak for a great race as the dark elves).Kirky u could make Nameless One a level 4 unit! :) Jokin' of course.All the new elements in this mod made me say that BNW is actually AOW2,5 or even AOW3 until the real AOW3 will actually appear(if that happens:()
I can hardly wait a new mod from KP.
Thanks!
Additional Comments:
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HGDL v0.8.0

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Rating
4.9
Statistics
Downloads:21,058
Favorites: [Who?]2
Size:318.91 MB
Added:04/22/05
Updated:04/24/05