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Fist of Darkness

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Ruleset: AoW: SM - TS Standard Rules
Map Size: L
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: No
Multiplayer Online?: No
# of Wizards: 3
# of players: 1
Skill Level: Advanced
Password Protected: No
Zorach the Terrible has unleashed his dark powers to challenge the rule of Sol the Great. The Doom of the land of Fawn is close at hand unless Helena the Pure, the elven guardian of the life force, joins forces with Sol and fights the fist of darkness.This is strictly a single player map for AOW2:The Wizard's Throne. It probably also runs with Shadow
Magic. However, I have not tested this. So do not be too sure.

The human player plays as Helena. You can, of course, change the configurations and play as Sol or Zorach,
but as I have made all the events and story assuming Helena as the player, you will not get the taste of
the scenario unless you play Helena.

It features many events, hundreds of custom items, and a beautiful landscape to go with the story.
However, I have deleted all heroes except nine or ten custom heroes, for I didn't want heroes to
appear and offer to join the players and spoil the story.

The game features three wizards as follows :

Zorach : The Lord of evil. Very strong starting position, with many strong cities, both above and
under the ground. However, I have protected some of his outposts with AI block, so he probably cannot do much damage early on, so you get some time to fortify. Still, move quickly, or he will smite you with ease.

Sol : Ruler of the Land of Fawn, patron of goodness and purity. Strong but unsafe starting position,
though not strong enough to challenge Zorach. Sol's cities lie well within Zorach's range of attack, so he will have an extremely uncomfortable time all through the game, trying to keep Zorach's Bone Dragons, Dread Reapers and Black Angels from razing his cities. He will need Helena's help soon to survive.

Helena : The heroine of the game. Guardian of the sphere of life and God-Daughter of Sol. Weak starting
position, though the safest. She is quite some distance from the Land of Shadow, and fairly immune to early attacks from Zorach. But she has to move quickly, for if she does not aid Sol immediately, he will almost certainly be destroyed, and she will be left ally-less to counter Zorach, which is almost an impossibility.

I have designed this scenario solely for single-player games, and hence have unbalanced the starting positions entirely with purpose. Please review and rate this scenario if you like or dislike it. You may also send me any comments and suggestions to

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Please mail any reviews and suggestions to
Also, please rate the scenario if you like it, and also if you dont(;-)

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