This is version 0.1. I have redesigned all fifteen
and rewritten all of the unit descriptions.
The fifteen races are:
Elves -> Elves, particularly the Eldar and Avari of
Halflings -> Hobbits
Dwarves -> Dwarves
Archons -> Maiar, and their Elven subjects who dwell
still in Eldamar
Syrons -> Edain, Dùnedain, and all other forms of the
High Men: creatures not quite Human, not quite Elven.
Humans -> Neutral Humans of Middle Earth, the greater
part of the Race of Men
Nomads -> Men of the Twilight, heroic Human-like
peoples of Middle Earth, such as the Rohirrim and
Draconians -> The Dragons, the first of Melkor's
races, including some who went with him into
Darkness, and some who turned back to the light
Frostlings -> Defiant orc-kin who have fled Morgoth's
Tigrans -> Men of Darkness, Human-like peoples
who stand in wildness or the love of money,
such as Easterlings and Haradrim
Dark Elves -> Fell Elves, the Oath of Fëanor at its
Orcs -> Larger breeds of Orcs
Goblins -> Smaller breeds of Orcs
Undead -> Ringwraiths, Barrow-wights, Ghosts, ah,
the lot of 'em!
Shadow Demons -> Fallen Maiar, spirits that followed
Morgoth into darkness, and their hideous spawn
Objectives for now:
Future versions will include:
-Balance tweaking of races
-More unit graphics, more units
-Wizards custom-made for Arda (so you do not have
to make your own)
-A rearranged magic system
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Well done Beren!
It's a very nice Mod and I'm sure it'll become even better in the future(unit descr.,graphics,heroes,...)
One thing that you might have forgotten:the first unit of the neutrlal humans has no description and no abilities.
[Edited on 11/13/04 @ 06:25 AM]
If this the old (first and outdated) version Arda Mapset http://aow2.heavengames.com/downloads/showfile.php?fileid=573, it should been deleted!?
[Edited on 11/26/06 @ 12:43 PM]
Not sure how to do that... but yes, it should be deleted!