Age of Wonders II Heaven Julia with Gameplay background
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Downloads Home » Scenarios » This Land Is My Land

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This Land Is My Land

Author File Description
King David
File Details
Ruleset: AoW: SM - TS Standard Rules
Map Size: L
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: Yes
Multiplayer Online?: No
# of Wizards: 7
# of players: 6
Skill Level: Any (depends on AI difficulty setting)
Password Protected: No
First off, many thanks to Swolte and Greenmonster for their comments and general help with the map.

This Map is dedicated to the Cult Of The Six. They know who they are, and if you play the map, you may or may not run across them ;)


Preface

...and so as the ebb and flow of the tide does wear eternally away at the shore, so does the war among the races wear eternally away at the foundations of all of civilization, and whereas new sands do make their way forth to fill in the void left before them, so do new leaders emerge to claim the lands which before them lay empty, and unto them do becken.

And so now behold, 6 Wizards emerge, two each from three of those great lands which do comprise the Kingdom of David, 6 Wizards, meritorius all of the right to claim as his own these new lands and so insure the survival of his race and in this way rise to the status of King Of All Creatures.

And yet there is among the six, a seventh Wizard, already come to lay claim to the Land, and this Wizard is a master of the Sphere of Fire, his armies aloft upon the wings of dragons, and this Wizard calls himself "The King" and as he spreads his wings laughing from the height of the third story of his tower, he proclaims,

THIS LAND IS MY LAND
Pages: « First « 1 [2]
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
PetrusOctavianus
Rating
4.4
Breakdown
Playability5.0
Balance4.0
Creativity4.0
Map Design5.0
Story/Instructions4.0
Playability: 5
Very fun map to play. Should have good replayability.

Balance: 4
Playing it SP it has some unbalances. Quite a few recruit sites and the usefulness of ships gives the human player an advantage. A Relay in the mountains in King Herod's area, which belongs to the King, gives King Hero a disadvantage when the King casts Fire Domain, since the AI is too stupid to build a flier to take the Relay.
So I suggest playing as King Herod (goblins) is playing SP.
I played as the Orcs.
Seems very well balanced for MP.

Creativity: 4
All Wizards, Heroes and items are custom made.
The AI played very well and there was lots of expanding and fighting between the computer players.

Map Design: 5
Very beautiful, detailed and varied map.
Locations have limiations on size and constructions.

Story/Instructions: 4
All Wizards and Heroes have background stories. Not much story after that, but not really needed since this is a combat map.

Additional Comments:
This map reminds me of Swolte's Fight for Light. Both can be played SP and MP and both feature a "Dark Lord" CPU player.
I think Fight for Light has slightly better map design and better story, but the AI plays much better in this map.

[Edited on 12/06/07 @ 05:25 AM]

Google_Berry
Rating
4.0
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions4.0
Playability: 4
(Insert Playability analysis here)

Balance: 4
(Insert Balance analysis here)

Creativity: 4
(Insert Creativity analysis here)

Map Design: 4
(Insert Map Design analysis here)

Story/Instructions: 4
(Insert Story/Instructions analysis here)

Additional Comments:
Pages: « First « 1 [2]

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HGDL v0.8.0

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Rating
4.8
Breakdown
Playability4.8
Balance4.8
Creativity4.8
Map Design4.9
Story/Instructions4.6
Statistics
Downloads:11,245
Favorites: [Who?]0
Size:261.04 KB
Added:08/02/04