This is a four player map. It has been thoroughly play tested and has yielded many hours of entertainment.
It is important not to deviate substantially from the starting alignment of the given position. Ie. if the starting position is dwarves, you should take a good or neutral race. (All towns located in an area are compatible with the starting race as preset.)
All wizards are customizable.
The map plays well for free for all and for team games.
It didn't slow down my machine at all,and playing progresses rather smoothly.One complaint,though: therer should be a signpost telling the player to start digging underground.By the time I realized that was the only way to get to the shadow world,the game was essentially over.
It's very balanced in terms of each of the four corners having almost exactly what the other three do.
It's highly symmetrical,so creativity took a knock for balance.I do like what he did as far as items are concerned,though.
Map Design: 4
Again very symmetrical,but also very easy to get around.
The story was a better one than most,with four players jostling to fill a power vacuum.The custom heroes are good.