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Downloads Home » Scenarios » Megrina's March

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Megrina's March

Author File Description
The_Sheikh
File Details
Ruleset: AoW: SM - Unofficial Patch 1.4
Map Size: M
Levels: 1
Single Player?: Yes
Co-Op vs. AI?: No
PBEM/Hotseat?: No
Multiplayer Online?: No
# of Wizards: 2
# of players: 1
Skill Level: Any (depends on AI difficulty setting)
Password Protected: No
Surface Minimap:
An extract from 'The Age of Wonders: Shadow Magic';

"...as the troops bore down on the Sunbirth Mountains in the closing battle between the free races of the Blessed Continent and the Shadow, Megrina made the momentuous choice: to raze the Halfling settlements around Lake Mugasus to deny Merlin the food and supplies he would need as a last-ditch effort to halt the eventual extirpation of the Shadow Daemons. However, a new hero has arrived on the scene, intent on ensuring that the Lakes of Mugasus would never run red with the blood of innocents..."


Fixings (& updates):

2007
14-6 May: I've just updated this scenario completely. Others complained that it was unplayable and thus I've decided to make it up to all of you, by reworking the whole map, and scripting ONLY the single play version.


NB: apart from the Unofficial Patch 1.4, it also reqs. the Heroes&Wizards 3 mode by Webusver, otherwise....some of your reinforcements might die horribly.

P.s. to other users: feel free to make and submit improved versions of "Megrina's March" to aow2.heavengames.com-however, you should (in the scenario itself) place a signpost, stating who you are, what the new changes are and the date final adjustments were made. Also report back here of broken links so I can fix them. I'd like to know what else can be done as I had not the time to playtest it thoroughly.
AuthorReviews   ( All | Comments Only | Reviews Only )
hiranu
Rating
2.8
Breakdown
Playability3.0
Balance2.0
Creativity4.0
Map Design2.0
Story/Instructions3.0
Playability: 3
(Insert Playability analysis here)

Balance: 2
(Insert Balance analysis here)

Creativity: 4
(Insert Creativity analysis here)

Map Design: 2
(Insert Map Design analysis here)

Story/Instructions: 3
(Insert Story/Instructions analysis here)

Additional Comments:
There are some balance problems, and the map spawns troops over and over again, making it tricky to get used to.

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HGDL v0.7.1

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Rating
2.8
Breakdown
Playability3.0
Balance2.0
Creativity4.0
Map Design2.0
Story/Instructions3.0
Statistics
Downloads:579
Favorites: [Who?]0
Size:386.34 KB
Added:06/03/04
Updated:05/13/07