Tactical map, with Karissa leading an amphibious assault flotilla to defeat Nimue. Players may choose either side, but choosing Karissa allows you to play the game as a standalone mission.
Fighting for supremacy over land and sea, the fire wizard Karissa, aided by her allies Merlin and Marinus seeks to overthrow Numue's regime upon the humans that settled in the Bismarck Reef - but Nimue, with the help of reflecting pools, soon knew of the plot and now it seems that the blue shores of the Bismarck Reef will run red with blood.
For Karissa-because you are using superior numbers, use half the army to pursue or draw Nimue out, and then attack the cities in the hinterland - concentrate forces in extreme north and south, but do not go anywhere else
For Nimue-if your playing skill is high enough, try and take out the dirigible carrying Karissa-but be careful...try to sink all ships and air galleys before your opinion gains a foothold! - but if you cannot, retreat into the east, and consolidate forces around Nimuvil, before attempting to take it out. Since there is so much vegetation-use Elvish warriors in hit-and-run tactics.