Age of Wonders II Heaven Julia with Gameplay background
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Ancient Europe

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File Details
Ruleset: AoW2: TWT - TS Standard Rules
Map Size: XL
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 8
# of players: 8
Skill Level: Any (depends on AI difficulty setting)
Password Protected: No
You can choose between 8 fractions in a battle for ancient Europe: Romans (Humans), Celts (Elves), Carthaginians (Dark Elves), Greeks (Arhonts), Teutons (Orcs), Persians (Tigrans), Huns (Goblins), and Finns* (Frostlings). Starting conditions are unequal: “Civilized” Mediterranean nations obviously have some advantages. But the population density and lack of space would force them to fight each other soon, while “barbarians” of the North have more time to research powerful magic and build their armies. You can “model” Greek colonization of Mediterrania and wars with Persia; Punic wars, Caesar’s Gaelic campaign, growth of Roman empire, and finally the great removal of peoples and crush of ancient world.
* - this fraction can be replaced by the Slavs (Halflings) fraction, which is now unplayable because of the wizards number limit
AuthorComments   ( All | Comments Only | Reviews Only )
camelrider Download! Highly recommended!
Beautiful landscape covers the somewhat accurate european terrain, and poor starting positions
lays ground for a long and interesting game,
where even small units count.
camelrider Oh, the AI don't know what boats are, since the game was released incomplete. That's a big problem since one of the factions start on an island...
rat_peddler A decent map. No reason to rate as the existing ratings sum up to about what I'd give it. Maybe some current comments will draw attention to an oldie, but not a moldie.

It was funny how history seemed to play out. Maybe geography is everything as one of my history teachers liked to say.
Sefear Wow A great map! One of the most fun I've had playing a custom map. I've only played as the Romans but I really like it. Very challenging from the position with the Cartegians (or whatever they're called) Sending 3 or more Wyrms my way every turn (by around day 70) The Celts are very hard to defeat because of their forest's you are slowed down and gives them more time to regroup. But I found taking our the Greeces a little easy because if you send about 3 galley's loaded with troops to Sparta, then you can easily make your way to Athens. Kudos on such a good map.

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HGDL v0.8.0

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Map Design4.8
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Size:145.05 KB