This is a fast playing and slightly "adventurised" variant of Creek of Aberil for AoW2. Compared with the original, there is an extra underground level holding treasure, a tunnel and additional opportunities. On the surface cities are far developed, but the player cannot walk completely undesturbed by independents. Area guards and scripted indies were added to make the game even more lifely but moderate in speed. The amount of units at start and workcamps have been increased and care was taken to avoid fate-dependent uneven chances for one side. Hence this map is a full challenge to the skillful player and a good choice for 1-1 ladder games.