It was a beautiful monday morning when you followed the call of your wise wizard´s teacher, Merlin.
As you arrived in his wizard´s tower, he looked at you with an undefined look in his eyes, one you´ve never seen before.
With his usual calm voice he says: "Lars, it´s been quite some time since I made you a wizard. Now it has been the fourth complaint about you that your attitude to your people has become despotical. That is one thing I can not tolerate !
So I decided to give you a lesson in obedience !"
He raised his hands, waves them around and whispers a spell. The tower around you disappears in darkness.....
This is an AOWII Single Player Scenario, at first designed to be submitted within the mapmaking competition.
Unfortunately I did not finish it in time....
So, after a lot testing it is now ready for being played.
A very linear quest map. You can't move untill you've aquired a Mole through a quest, so yoi sit around doing nothing for a couple of turn.
I didn't want to do that, so I summoned a Hell Hound. It appeared in a small secluded area containing one of the enemy wizards and nothing else. Also, when I built a shrine the infidels appeared in the same secluded area.
I think you are supposed to bring your wizard along, even though you aquire a town with a tower on turn one.
A bit more info on what to do and what not to do would have been helpful with this map.