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Death for Desert

Author File Description
File Details
Ruleset: AoW: SM - TS Standard Rules
Map Size: XL
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 8
# of players: 8
Skill Level: Any (depends on AI difficulty setting)
Password Protected: Yes
In the land of NoxSol many years ago there was eight great nations. All equal in power and weath. The Frostlings lead by their Frost Queen in the north east. In the east lived the Halflings with their Prince, and the Dwarfs with their Lord. The Elves and their Queen to the south east, and the realm of Men lead by thier King to the south. All these lands had prosperd in peace within their fertile lands for as long as they could remember.

But, five years ago there came the the sounds of war drums. From the west came a great threat. From far across the great burning desert came an aliance of three terrible and evil races. From the west came the Orcs lead by their war mongering WarCheif. From the north come the Goblins driven by their Queens whip. From the north west come the blood thirsty Dark Elves seeking new and more fertile lands. If this was not bad enough for the side of good, the Humans and Frostlings made it so. They declared them selves neutral. Ever seeking to expand their borders. They would wait and see what advantages they could gain after the other empires wiped eachother out. But this did not work as plan, but that is another story. Now where was I? A yes. The desert was awash with blood for four long and terrible years.

The war came to a stand still after the last great battle. The losses on all sides was great. All nations had risked much in the last battle. Each nation put more than they had into the fight. It was to no avail, the battle ended in stalemate with massive casualties.

Now young leader. Choose your side. Choose your enemys. Each and every nation has lost control of their kingdoms and are under strength. Its up to you to rebuild your empire. Make new friends or ememys, and finnish what started 5 years ago. Do not fail as did your forebares or your life shall be forfit.

Map: Death For Desert
Mapmaker: Sorgoth
Game: AOW:SM
Players: 8
Available Spheres: Air, Cosmos, Earth, Life, Death, Fire and Water.
Available Races: Frostlings, Goblins, Orcs, Night Elves, Elves, Humans, Dwarves and Halflings.
Map Password: Yes
Size of the Map: XL
Map-Language: English

Map Comments: First map for this game. Has been tested, but if anything needs fixed or even if you just want to tell me how crap my map is please Email me. Please excuse my bad spelling mistakes if any.
Edit: Added, removed and fixed alot of stuff. Also retested it ALOT, think its safe to say this map is now finished. Thanks for the E-mails.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
This is a nice map. There are no/few hasteberry tress and very few recruit sites, making it suitable as both a SP and MP map, since the AI will will not be too handicapped.
You start as allied with the other players of the same alignment and a very basic town with no Tower.
Most mines, piles of mana/gold on the surface is guarded by only one defender, so the map is quite easy. Things are a bit hairier in the underground, though.
All in all this is a good map, but nothing spectacular. My only real gripe with the map is that the area guards in the underground are too samey. Either it's three beholders, four minotaurs or four earth elementals, which get rather boring when you fight the same battles over and over again.

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HGDL v0.8.0

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