Age of Wonders II Heaven Julia with Gameplay background
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Downloads Home » Scenarios » Med Cruise 1.0

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Med Cruise 1.0

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File Details
Ruleset: AoW: SM - TS Standard Rules
Map Size: XL
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: Yes
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 8
# of players: 8
Skill Level: Advanced
Password Protected: No
This is my second attempt at map-making. Be prepared for swarms of independents early in the game, and be on the lookout for hidden areas that are both very lucrative and extremely dangerous. Feedback and constructive criticism would be most welcome.

PS There really is no storyline except to battle for the domination of the continent and its vast underworld.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
BlackCat Hi my english is not so good but I will comment the map Ihave done 2 tests One was still playing with the beginning status. That was easy after a few rounds there where only 3 Mmaagier left the other was punished by aggressive troops, not so good. The landscape is cool the geographics settings are great and the game goes quick, but the great map needs a good performed PC so on there where much fun to play it.
The second test was: I set the game all to conquerer and begin with Yaka, The same with the players after a few rounds, only three left. In the south it is very hard to come up, there are watchers who watch noting no fun to fight against they. There are less resources in the south, so it becomes a very hard and long fight, so I have stop the game after a few days. I think it is a very good map and the autor fill in many work and the heroes are nice. Only a little more ballance and no watchers for nothing and the map is Super!!
cycl0ps Real problem with this game is the number of players left after the initial onslaught by the independents by turn 5 to 10 there are only 3 opponents left. This makes the game too easy if the initial attacks are survived. Playing as Spanish it was only when I cast Mastery that I encountered opponents. Playing as elves again in fifty turns I encountered one red enemy. Some changes are needed with the independents particularily for the computer opponents. Otherwise apart from the odd geograpical error the map plays ok.
File Author
If you enjoyed this map, please try out the up-grade 'Med Cruise V 1.3' that is available. I have made significant improvements and additions to the basic map layout.

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HGDL v0.8.0

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