The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gavie it birth comes again. In one Age, called the Third Age by some, an Age yet to come, and Age long past... -- Robert Jordan, Wheel of Time series
Program hangs on red during end of turn. Suspect it's the boundary problem.
Posted on 03/12/03 @ 08:52 AM
This map is certainly fun to play, especially for WoT-fans such as myself. I do think the scenario would be rather hard on original settings (I took down the level of my opponents a bit), but then, I'm anything but a good player. Replayability factor isn't that high but that might be remedied easily (see Balance).
There's only one playable side - why? Especially because it seems some events and messages for the other sides are already there in the editor. I think it should be possible to make the map playable from all sides - though, admittedly, with certain sides being far more challenging than others. However, I don't think that should be a problem, if you indicate clearly which sides that are.
Like I said, I read the series, and I must say that the way you represent certain aspects of the story and the world (e.g. the Testing for Accepted - or that's what I assume it is) is very good.
Map Design: 3
The map design is okay, but not really spectacular. There are also a few spelling errors the author might want to correct (the most obvious one is that there are two cities on the map that are both named Ebou Dar; the northwestern one of the two should be Bandar Eban instead).
The instructions in the beginning of the map are very well done: somewhat puzzling, but not cryptic enough to make them incomprehensible. The only problem is that you can't reread them anymore after a few turns.
The story could have been fleshed out somewhat more - I feel adding more messages to certain events would have been nice.