(updated 08/12/02) Age of Wonders II Heaven :: Poilio 2 - Koilio
Age of Wonders II Heaven Julia with Gameplay background
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Poilio 2 - Koilio

Author File Description
Mister Pickles
File Details
Ruleset: AoW2: TWT - TS Standard Rules
Map Size: S
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: No
PBEM/Hotseat?: No
Multiplayer Online?: No
# of Wizards: 2
# of players: 1
Skill Level: Average
Password Protected: No
Surface Minimap:
Cavern Minimap:
Thanks for downloading this map, I had a ton of fun making it. If you're new to Age of Wonders, and don't have AoW1 then I doubt you played Poilio. No matter, the first map's kind of explained in the intro. This is a fun map, light and not in the least bit serious, and it is also a small map, a 1 versus 1 map, Man vs. Machine. The Halflings are playable by you, the player, and the Goblins are not. They are cpu and their difficulty level is set to emperor. You will read about the map in the game, go have fun.

UPDATES:
-There’s a bridge now across the river to allow the Goblins to attack you.
-The killer frog’s now only have a 75% chance of popping up.
-Put a header for every message.
-Jimmy and Lilly now join at a bit later day (Jimmy 15-25, Lilly 25-40).

I am also part of the clan, BTOOIC, visit our homepage at http://members.lycos.co.uk/btooic/

Questions? Comments? I love feedback, and feedback can be sent to mr_pickles@canoemail.com

Curtis
Mr. Pickles

-now that this map is done, I'll get back to work on ME2.00, check the progress at the clan’s website, that’s where the pictures will be (download section).
AuthorReviews   ( All | Comments Only | Reviews Only )
Polaris X
Rating
4.2
Breakdown
Playability5.0
Balance3.0
Creativity4.0
Map Design4.0
Story/Instructions5.0
Playability: 5
Playable from the very beginning, and I enjoyed every minute of it.

Balance: 3
This is probably the weakest part of the map. It happened to turn out that the stacks and stacks (and stacks) of the Goblin Queens units would never attack me or go within the land of the halflings, because I had captured the city over the bridge up in the north and built a wizards tower there, reinforcing it. They would really just walk aorund doing nothing, when they could have beat me.

Creativity: 4
Top notch, but it could have been a tad bit bigger and mor populated in the middle of the map :)

Map Design: 4
HAHAHAAHAHHA, it was so cool!!! I loved every minute of it, exploring and trying to find every last funny comment. There could have always stood to be more in the middle though.. and theres no clear way to go skinny dippin with the nymphs and fairy dragons.

Story/Instructions: 5
The best. Simply, just, the. best.
swolte
Staff
Rating
4.6
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 4
Good and great fun. Not too hard nor too easy, all events seem to work just fine. When I needed a challenge there was always one near (nice ingame quests!) and it never gets boring. I like the fact that it has no teleporters (functional ones) or Haste berrie trees (well, just one then, to make fun of..).

Balance: 4
I find this one difficult to comment on. A single player map's difficulty can always be modified adjusting the AI. I played the 'old' version and the Goblin AI problems (not building boats or whatever) can lead to AI mobbing and them not attacking you. The new version 'fixed' this, I heard.

Creativity: 5
WAUW!! The most funny map I ever played! This is the reason I'd recommend this map to everyone!! The humour and funny events make this map a real classic. If this map was a book I'd put it in a very special place, next to the TV! ;).
The thing I find the most appealing is the atmosphere. The jokes aren't just stand-alones.. They are incorporated with the whole map feel and that makes me think like I am truly playing a Pickles movie (I hope a series).

Map Design: 5
The map has a natural look and is very detailled. No loose forests or heaps of plain grassland. The events all work and that makes it a very decent and reliable map. I am glad he's the man to tackle a middle earth map!

Story/Instructions: 5
Clear.

Additional Comments:
Go play this map, especially if you are a regular visitor of AoW2Heaven!
Oh, a minor warning.. The disadvantage is a small carry-over effect. Whenever I am seeing Marines I am laughing cause I am thinking about Itch E. Burn, the same is happening with Belendor (Guy).. ;)
raederh
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(This map is just fun. Two races - Halflings and Goblins - fight for the world. Good balance, fun and strategy)

Balance: 4
(There are two races, good balanced and a lot of independents including a silly french knight from Monthy Python and the Holy Grail. Balance is good. Not too easy and not too hard. It is challanging.)

Creativity: 5
(Very good! See Insert Creativity analysis here)

Map Design: 5
(I like this Map. It is not too big. I don't like XL maps, they are too big and get too slow and boring after a while. Therefore I like this small map which I played for several hours.)

Story/Instructions: 5
(A lot of jokes, funny comments and Monthy Python stories make this map to one of my favorites. Beware of the goblins, they could do nasty things with some parts of your body ...)

Additional Comments:
I played this map very long, so that I had 4 level 30 heroes. It never became boring. All map designers in this world, play this map and learn from it: It is not the size (XL) which makes a map good. Very often there is no story and content. Maps are good when they are funny, playable and well designed, which means tested well. Just as this one.
bullshitusername
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)

Balance: 4
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)
The characters and events you encounter are very entertaining. There is even a funny reference to a Monty Python movie here! The idea of having a region of the map where monsters always have a probability of appearing was also very neat and made the game more enjoyable.

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Queen Elquein
Rating
3.8
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design3.0
Story/Instructions3.0
Playability: 4
(Insert Playability analysis here)

Balance: 4
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 3
(Insert Map Design analysis here)

Story/Instructions: 3
(Insert Story/Instructions analysis here)

Additional Comments: I'm not that big fan of small maps, but I thought I'd give this a try as it had been rated so highly. And fun it was, in it's own way, heh.
The map could have used more detail and better use of the levellation, but otherwise it was ok.
There were many clever and funny little events that made the map fun to play. So how about something bit more bigger next time, my dear? :)
Shadowolfe
Rating
4.4
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Hello out there just anxiously awaiting for "Shadow Magic"! Meanwhile thought I would become part of the reviewers "pack", ahhoooooo slobbie slob gulp and begin a review on an oldie but a goodie! I love this game and since the beginning I played it aloootttt! (Hey who said addicted, I wasn't addicted what are you talking about...) Anyway I have played off and on since and wow has this website been busy! So here goes...

Playability: 4
This map played good. I just recently played it again and it was still alot of fun to play, you got a neatie repeatie here! I never got bored, was fun to the end. The scenario plays simple enough too. You play as Sir Itch E. Bum and you go out and kick some goblin bums oops I mean butts. I like this. There were just enough encounters and events and not too many either. The one thing I did notice on playing it again was that the goblins seem to group up near the magic catayst no wait catlyssst oh you know that orb thing! I had a halfling peasant on watch near it on the other side of the river. (It was greener over there.) Maybe the goblins were trying to think if they could swim after the little guy or maybe they were just mesmerized by the orb thing. (Actually I think the AI field around the little guy in green tights was causing a bottleneck effect. This same field allows you to have a safe haven where the goblins can't attack you... hmmmmmmm... I think Sir Itch E. Bum wanted it that way.) Other than that it played great!


Balance: 4
Good balance here. Of course I have to agree with others that for a single-player scenario and because you could adjust the AI difficulty that this category can be subjective. The game seems to be easy at first until all those goblin hordes start coming. It took a while to get to the Goblin Queen, she has a lot of... cough cough... gold... cough... excuse me, alot of smoke right now. Oh yeah damn those killer frogs...you have been warned.

Creativity: 5
Howllling fun here! If you liked Monty Python's Holy Grail, you will like playing this one ("She's a duck...burn her burn her!") Mr. Pickle Juice does a great job with the use of events, characters and story to keep the player entertained. Oh it's "pickles", my apologies. Also liked the city names too.

Map Design: 4
Very fine job here. The scenery had a natural look except for seeeinggg brrrrrr snow nearby. (Actually I like snow.) Just with this map it seemed odd to look at it. (Ex. windmill). But of course "Mr. Pickles" needed a home. I think another bridge is needed, maybe just below that orb thing. Also I didn't care for the beginning caverns area being so cramped together. My eagle rider was able to see on the other side of the walls. I felt this took away from the fun of wondering what was around the corner.
One more a thing, a little elevation would have been nice.

Story/Instructions: 5
Finally story...outstanding. Simple but lots of fun!

Additional Comments:
As I said earlier that this is an "oldie but a goodie" and if you have never played it before then what are you waiting for... "she's not going to wait by the pool forever but I am sure the goblin foot massager will"... have fun!

Shadowolfe
cmrenberg
Rating
4.2
Breakdown
Playability5.0
Balance3.0
Creativity5.0
Map Design4.0
Story/Instructions4.0
Playability: 5
(Insert Playability analysis here)

Balance: 3
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 4
(Insert Map Design analysis here)

Story/Instructions: 4
(Insert Story/Instructions analysis here)

Additional Comments:
Enjoyed this scenerio immensely. One of the first that I have played that used the logic portion of the editor correctly to add much flavor to the scenerio.
hopollopy
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)

Balance: 4
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
I LOVE Sir Itch E Bum!! You rock dude....make another map ... PLEEEEZ!

Hopollopy
Kzaar
Rating
4.6
Breakdown
Playability5.0
Balance3.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5


Balance: 3


Creativity: 5


Map Design: 5


Story/Instructions: 5


Additional Comments:
Very nice 1vs1 SP map. Nice and simple story. Lots of independents, humor and events. Goblin Queen is very powerful with the emperor settings. She has a lot of units and they scout very fast. First time i played, i couldn't capture elven city.
PetrusOctavianus
Rating
4.0
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions4.0
Playability: 4
A very fun little map, only slightly marred by the endlessly spawning Lurkers.

Balance: 4
Apart from the endlessly spawning Lurkers (don't end your turn near the sign!) it's mostly well balanced and quite hard. Prepare to meet a Chaos Lord on one of the first turns.

Creativity: 4
Much fun stuff.

Map Design: 4
Overland map is very nice, and the use of sea and mountains make the map feel much bigger than it is.
Inderground is nothing special and has an unreachable area (unless summonin units into it).

Story/Instructions: 4
Amusing background story. A must for Monty Python fans.

Additional Comments:
I played this map twice. The first time the game was dominated by the goblins' ballistas and my own Leprechauns.
The second time I had the Wizards&Heroes mod installed and it was significantly harder, with a much wider selection of units.
Even though it's a small map it took 48 turns to beat it, while I used about 45 days on the large Council of 4 map.

This map shows that small maps and old maps can also be worth playing.

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Rating
4.4
Breakdown
Playability4.6
Balance3.7
Creativity4.8
Map Design4.4
Story/Instructions4.6
Statistics
Downloads:4,381
Favorites: [Who?]0
Size:45.72 KB
Added:08/11/02
Updated:08/12/02
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