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Downloads Home » Scenarios » The Battle of Creation Shadow Pack

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The Battle of Creation Shadow Pack

Author File Description
jamieJME
File Details
Ruleset: AoW2: TWT - TS Standard Rules
Map Size: XL
Levels: 2
Single Player?: Yes
Co-Op vs. AI?: No
PBEM/Hotseat?: No
Multiplayer Online?: No
# of Wizards: 2
# of players: 1
Skill Level: Advanced
Password Protected: No
Welcome to the incredible land of Erithnia

Experience Erithnia, a realm of epic proportions and beauty; with opponents threatening you and the neighbouring lands there for the conquering, an unknown danger gets ready to strike. Quests and plunder abound in these kingdoms but expect resistance to your iron-fisted rule. Gather the many custom heroes to your banner and equip them with the hundreds of items stepped in the archaic magic of Erithnia. Although your main quarrel is with Fiirsha of the elves over the ruins of the Ralagrathrian Empire, you, Bruuk of the Orcs will have the chance to enslave all of Erithnia. However, an unknown danger lies in wait for you…

This is a purely single player map, with a total of three different endings, hundreds of events and over a hundred custom items and heroes all on stunning scenery. Anyone who has a phobia of extra large maps due to extremely long turns need not worry here for there is only 1 Ai player to make sure that the turns are of an acceptable length. Added to all this, there is a tremendous replay value in which you can attempt to capture and hold all of Erithnia in the face of heavy resistance by your conquered foes.


Please note that this is not a Shadow Magic version of the Battle Of Creation, I have only made it so that it can be played with Shadow Magic. This was and remains an AoW2 map, however it is now possible to play it with Shadow Magic.
Make sure that if you play it with Shadow magic that you choose the Shadow version because the AoW2 version is unwinnable if played with Shadow Magic
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Witty Username I have played, and deeply loved, this map, but I'm encountering a rather irritating bug.

See, Fiirsha's not holding on to the Armor of Creation; she's consistently giving it away to her Elven hero. Which means that A. there's a nigh-invincible hero out there waiting to ruin my entire day, but also B. I'm just one eight-stack of Sphinxes away from owning the Armor.

(That's actually how it went down when I was playing in earnest; after that I started the map over again a few times using various cheats, in an effort to determine how exactly this bug behaves.

Also, apparently in addition to lightning you can damage a unit wearing the Armor with Deep Fissure, as I found out much to my dismay when an Armor-wearing Rutalck charged into a Dragon's Lair; I don't know if that's just because it's a save-for-half spell, or if something weirder is going on.)

The other bug, probably related, is that I can't seem to get the Gate of Creation to trigger and take away the Armor. In two separate playthroughs I've had both Rutalck and Bruuk himself, with all twelve pieces, wandering around and ending turn on the razed magic relay that stands atop the hill--the Gate of Creation, unless the pop-up texts have led me very astray. In both playthroughs, nothing has happened, but in both playthroughs weirdness has happened with the armor: one was my actual game, in which I'd acquired the armor by Dominating the hero; the other was a test game, and the hero had attacked my stack of Black Angels who, using cheats, I'd loaded up with every enchantment they could accept...including Static Shield. I gave Fiirsha the armor back (she declined at first, actually, I had to bribe her with 20 gold accept its return), and she was wearing it when I tried to trigger the event, but the fact remains that it had changed hands more times than it was meant to.

These bugs don't make the game unwinnable--indeed, they make it a lot easier, since Fiirsha tends not to have the armor on her--but it's disappointing that after all the effort I spent assembling the Pieces I never even got to see the event they trigger.
Khodan @Witty Username - To trigger the event, you need to re-build the magic relay. Wander on and off the re-built relay until the event triggers. Worked like a charm for me. Also, I never had a problem with Fiirsha giving up the armor.
Blackthor
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Pages: « First « 1 2 3 4 [5]

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Rating
4.6
Breakdown
Playability4.5
Balance4.2
Creativity4.7
Map Design4.6
Story/Instructions4.9
Statistics
Downloads:15,429
Favorites: [Who?]1
Size:2.21 MB
Added:01/04/03
Updated:08/10/03