Age of Wonders II Heaven Julia with Gameplay background
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Scenarios » 1v1 Hide and seek

Download File Post Review Post Comment

1v1 Hide and seek

Author File Description
File Details
Ruleset: AoW: SM - Unofficial Patch 1.4
Map Size: M
Levels: 3
Single Player?: No
Co-Op vs. AI?: No
PBEM/Hotseat?: Yes
Multiplayer Online?: Yes
# of Wizards: 2
# of players: 2
Skill Level: Any (depends on AI difficulty setting)
Password Protected: No
Surface Minimap:
Cavern Minimap:
Shadow Minimap:
I had fun creating a 1v1 Hide and seek game that try to be deep and strategic in term of mechanics and tools to play with.

Here is a list of some functionalities :
- The goal is simple, within a 66 turns play, the hero hunter must find the hero pursued and kill him.
- The hunter and the pursued can chose up to 3 items to pick at the start of the game. They have 3 bags with 3 items in each, only 1 item per bag can be picked (18 different items at all). Each item gives special advantages to help or juke during the hunt.
- Still struggling catching the pursuer ? At the turn 51, the hunter get the "haste" effect for more pressure.
- In the map, there are guards that can warns the hunter if the pursued pass close to them.
- There are many places where the pursued can hide.
- There are teleportation signs that allow to teleport somewhere close. First enable the teleportation by reaching the first sign before taking the teleportation reaching the second sign.
- Some other things... Like having birds to scout out or juke with the guards for the pursuer or follow a side mission and unlock a black dragon for the hunter...

Feedbacks or suggestions are nicely appreciated.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
No messages found

Post Review Post Comment

HGDL v0.8.2

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:52.37 KB