Playability: 3
Shadow voids were too restrictive to game play.
Balance: 3
Very strong items that made heros very powerful quickly once gotten.
Creativity: 4
Some interesting ideas that didn't seem fully finished off.
Map Design: 3
Some nice stuff here and there using BNW structures.
Story/Instructions: 3
Some signs and background, not tightly integrated.
Additional Comments:
Glad to see a new scenario with a somewhat unique approach. I did not like all the navigation prohibitions by the shadow voids. I have not been able to find a way across to the two evil races aligned against me on the other side. There doesn't seem to be any way to teleport or travel there. Only by summoning which is a very time consuming and tedious approach. Lots of the items were very strong, but did not have images attached to them. There weren't really very many quests except the standard random ones from the gods.