Confrontation between good and evil in an opposite and circular configuration.
Team play rigor.
Underground present but limited: some action reserved for dwarves and goblins, some exploration / tactics without city.
Each player has a typical game in addition to race.
This is my first map so don't be too hard about the finitions, it remains a matter of work.
Thank you for sharing your comments and suggestions, particularly regarding the balance. It is by making mistakes that can advance (speaking of mistakes, I have already fixed some problems, expanded the decorating and the script).