contains the complete Balnat resources as of Monday, November 8th, 2010.
note that some descriptions aren't done, and that mage's or archmage's Ramients are very potent items, as are a number of others. mastery spells are removed, I tend to go through alot of trouble putting a 'theme' around my nodes (IE skeletons & wasteland around death nodes, trees or even holy wood around life nodes, etc) And I got a tad tired of the AI messing up the scenery every three turns after around turn 150 or so. Plus It's a bit too much of a 'press button, win game' thing, even in multiplayer when your opponents actually USE Disjunction...
also adds a few new units, including powerful Golem units.
I've thrown in my Moreitems Ilb as well, which contains some 170-odd more item pictures garnered from both my hard-drive and some google searches. feel free to use it, though one of the mace pics is messed up right now (you'll know it when you see it)
BalNat is required for my pre-1.4 maps, which as of this posting consist of Forgotten Kingdom.