More like a puzzle. I am playing it, but made a major mistake last turn without any decent backup! I think it is interesting, but a little too constrained with the wizards sphere so limited. It is really putzy to get units in the right place to enchant them. I know why you did it as it really limits magic use other then unit enhancements for the human players.
Posted on 12/10/10 @ 02:07 PM
An interesting test of puzzle solving using AOW knowledge. It is a pretty long slog through to the evil AIs.
AIs have big advantage at the start, but you can't be beat because of protected wizards.
Strong point of the map. A different twist then I've seen before.
Map Design: 4
A well thought out map for the purpose of the map maker. Too constrained in options for my taste, but still nicely done.
None, including intro to the map on this site. Even less then normal.