More like a puzzle. I am playing it, but made a major mistake last turn without any decent backup! I think it is interesting, but a little too constrained with the wizards sphere so limited. It is really putzy to get units in the right place to enchant them. I know why you did it as it really limits magic use other then unit enhancements for the human players.
rat_peddler
Posted on 12/10/10 @ 02:07 PM
Rating
3.8
Breakdown
Playability
4.0
Balance
4.0
Creativity
5.0
Map Design
4.0
Story/Instructions
2.0
Playability: 4
An interesting test of puzzle solving using AOW knowledge. It is a pretty long slog through to the evil AIs.
Balance: 4
AIs have big advantage at the start, but you can't be beat because of protected wizards.
Creativity: 5
Strong point of the map. A different twist then I've seen before.
Map Design: 4
A well thought out map for the purpose of the map maker. Too constrained in options for my taste, but still nicely done.
Story/Instructions: 2
None, including intro to the map on this site. Even less then normal.