Halflings

Level 1
Peasant

Requires: None
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Small
Level Level: 1
Cost Cost: 10 Gold
Upkeep Upkeep: 6 Gold
No Medal
Attack 4     Damage 4
Defense 4     Resistance 10
Hits 8     Movement 20
Walking, Strike, Concealment, First Strike, Forestry, Pole Arm
Silver Medal
Attack +1
Defense +1
Hits +1
Gold Medal
Damage +1
Resistance +1
Hits +1

Swordsman

Requires: Barracks
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Small
Level Level: 1
Cost Cost: 20 Gold
Upkeep Upkeep: 6 Gold
No Medal
Attack 6     Damage 5
Defense 7     Resistance 10
Hits 10     Movement 20
Walking, Strike, Forestry, Block
Silver Medal
Attack +1
Defense +1
Hits +1
Gold Medal
Damage +1
Resistance +1
Hits +1

Slinger

Requires: Barracks
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Small
Level Level: 1
Cost Cost: 25 Gold
Upkeep Upkeep: 6 Gold
No Medal
Attack 1     Damage 0
Defense 5     Resistance 10
Hits 8     Movement 20
Walking, Hurl Stones, Concealment, Markmanship I, Forestry
Silver Medal
Attack +1
Defense +1
Hits +1
Markmanship II
Gold Medal
Damage +1
Resistance +1
Hits +1
Markmanship III

Level 2
Rogue

Requires: War hall
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Small
Level Level: 2
Cost Cost: 60 Gold
Upkeep Upkeep: 9 Gold
No Medal
Attack 8     Damage 6
Defense 7     Resistance 10
Hits 14     Movement 28
Walking, Strike, Poison Darts, Concealment, Markmanship I, Forestry, Swimming, Wall Climbing
Silver Medal
Attack +1
Defense +1
Hits +1
Markmanship II
Gold Medal
Damage +1
Resistance +1
Hits +1
Markmanship III

Pony Rider

Requires: War hall
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Medium
Level Level: 2
Cost Cost: 50 Gold
Upkeep Upkeep: 9 Gold
No Medal
Attack 8     Damage 6
Defense 9     Resistance 10
Hits 14     Movement 32
Walking, Mounted, Charge, Strike, Forestry
Silver Medal
Attack +1
Defense +1
Hits +1
Gold Medal
Damage +1
Resistance +1
Hits +1

Level 3
Sheriff

Requires: Champions Guild
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Medium
Level Level: 3
Cost Cost: 120 Gold
Upkeep Upkeep: 12 Gold
No Medal
Attack 11     Damage 7
Defense 10     Resistance 10
Hits 20     Movement 32
Walking, Strike, Fire pistol, Forestry, Willpower, Leadership I, Mounted, Charge, Bard's skills, Smokey Haze
Silver Medal
Attack +1
Defense +1
Hits +1
Markmanship I, Leadership II
Gold Medal
Damage +1
Resistance +1
Hits +1
Leadership III, Markmanship II

Eagle Rider

Requires: Champions Guild
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Extra Large
Level Level: 3
Cost Cost: 110 Gold
Upkeep Upkeep: 12 Gold
No Medal
Attack 10     Damage 8
Defense 9     Resistance 10
Hits 14     Movement 40
Flying, Strike, Mounted, Charge, Vision II
Silver Medal
Attack +1
Defense +1
Hits +1
Vision III
Gold Medal
Damage +1
Resistance +1
Hits +1
Vision IV

Centaur

Requires: Great Garden
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Large
Level Level: 3
Cost Cost: 150 Gold
Upkeep Upkeep: 12 Gold
No Medal
Attack 1     Damage 0
Defense 10     Resistance 15
Hits 20     Movement 40
Walking, Archery, Markmanship II, Concealment, Forestry
Silver Medal
Attack +1
Defense +1
Hits +1
Markmanship III
Gold Medal
Damage +1
Resistance +1
Hits +1
Markmanship IV

Level 4
Leprechaun

Requires: Champions Guild, Sanctuary, Mastery Guild
Type Type: Humanoid
Alignment Alignment: Good
Gender Gender: Male
Size Size: Small
Level Level: 4
Cost Cost: 260 Gold
Upkeep Upkeep: 15 Gold
No Medal
Attack 12     Damage 7
Defense 16     Resistance 18
Hits 16     Movement 28
Walking, Strike, Magic Strike, Regeneration, Invisibility, Magic Bolts, Willpower, Blurred, Phase, Sabotage, Steal Enchantment, Markmanship II, Forestry, Swimming, Taunt, Dispel Magic, True Seeing
Silver Medal
Attack +1
Defense +1
Hits +1
Markmanship III
Gold Medal
Damage +1
Resistance +1
Hits +1
Markmanship IV