Unit Abilities – Movement
Index over the movement abilities on this page:
- Cave Crawling
- Floating
- Flying
- Forestry
- Free Movement
- Haste
- Mountaineering
- Sailing
- Swimming
- Tunneling
- Walking
- Water Walking
- Wind Walking
Cave Crawling
- Forge Cost: 50
Allows the unit to travel Underground without penalty.
Floating
- Forge Cost: N/A
Allows the unit to Float across all Terrain.
Flying
- Forge Cost: 250
Allows the unit to Fly across all Terrain and over obstacles.
Forestry
- Forge Cost: N/A
Allows the unit to travel through Forests without penalty.
Free Movement
- Forge Cost: N/A
Allows the unit to travel across all land without penalty.
Haste
- Forge Cost: N/A
Reduces the cost of each hex moved by 2 MP, to as low as 2 MP.
Mountaineering
- Forge Cost: 50
Allows the unit to travel over Mountains without penalty.
Sailing
- Forge Cost: N/A
Allows the unit to travel across Water.
Swimming
- Forge Cost: N/A
Allows the unit to travel across Water.
Tunneling
- Forge Cost: 50
The unit can burrow through Earth Walls when Underground.
Walking
- Forge Cost: N/A
Allows the unit to travel across normal Terrain.
Water Walking
- Forge Cost: N/A
Allows the unit to travel across Water.
Wind Walking
- Forge Cost: N/A
Allows the unit to Float across all Terrain.