Magic Spells – Life
Index over the spells on this page:
- Bless
- Healing
- Holy Light
- Mighty Meek
- Shooting Stars
- Unicorn
- Fairy
- Holy Champion
- Martyr
- Sacred Woods
- Turn Undead
- Call of the Forest
- High Prayer
- Rejuvenate
- Resurrect Hero
- Sacred Wrath
- Angel
- Divine Storm
- Life Domain
- Life Mastery
- Resurgence
Bless
Gives the Unit +2 RES, +1 DEF and Death Protection.
Level: | 1 |
Type: | Enchantment |
Research: | 50 |
Casting Cost: | 8 |
Upkeep: | 3 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Healing
Restores 5-10 HP to the target.
Level: | 1 |
Type: | Enchantment |
Research: | 50 |
Casting Cost: | 11 |
Upkeep: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Holy Light
Gives Good units +2 ATT & +1 DAM, while giving Evil units -1 DEF & -1 RES.
Level: | 1 |
Type: | Combat |
Research: | 150 |
Casting Cost: | 20 |
Upkeep: | N/A |
Attack: | 20 |
Damage: | 0 |
Type: | Holy |
Shots: | 1 |
Radius: | N/A |
Mighty Meek
Gives the unit +1 ATT & +1 DAM per level that its target is stronger than it.
Level: | 1 |
Type: | Enchantment |
Research: | 100 |
Casting Cost: | 10 |
Upkeep: | 5 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Shooting Stars
Calls down Holy starfire onto the target.
Level: | 1 |
Type: | Combat |
Research: | 50 |
Casting Cost: | 8 |
Upkeep: | 0 |
Attack: | 17 |
Damage: | 7 |
Type: | Holy |
Shots: | 1 |
Radius: | N/A |
Unicorn
Summons a magical horned equine.
Level: | 1 |
Type: | Summon |
Research: | 80 |
Casting Cost: | 40 |
Upkeep: | 6 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Fairy
Summons a mischievous sprite.
Level: | 2 |
Type: | Summon |
Research: | 160 |
Casting Cost: | 80 |
Upkeep: | 9 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Holy Champion
Gives a unit Willpower, and +2 ATT, +2 DAM vs. Evil units.
Level: | 2 |
Type: | Enchantment |
Research: | 120 |
Casting Cost: | 20 |
Upkeep: | 8 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Martyr
Gives the target an extra 100% HP, at the cost of death once the battle ends.
Level: | 2 |
Type: | Enchantment |
Research: | 100 |
Casting Cost: | 10 |
Upkeep: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | 1 |
Radius: | N/A |
Sacred Woods
Creates a Holy growth that attacks anything moving.
Level: | 2 |
Type: | Global |
Research: | 80 |
Casting Cost: | 40 |
Upkeep: | 0 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Turn Undead
Attempts to harm and panic an Undead enemy target.
Level: | 2 |
Type: | Combat |
Research: | 150 |
Casting Cost: | 10 |
Upkeep: | N/A |
Attack: | 15 |
Damage: | 4 |
Type: | Holy |
Shots: | 1 |
Radius: | N/A |
Call of the Forest
Calls a creature of the forest to the player’s bidding every turn. The unit emerges in woodlands within the player’s domain.
Level: | 3 |
Type: | Summon |
Research: | 300 |
Casting Cost: | 150 |
Upkeep: | 30 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
High Prayer
Blesses all friendly units, and Heals 3-5 HP each.
Level: | 3 |
Type: | Combat |
Research: | 240 |
Casting Cost: | 40 |
Upkeep: | N/A |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | 1 |
Radius: | N/A |
Rejuvenate
Causes the terrain within your Domain to slowly turn to grassland.
Level: | 3 |
Type: | Global |
Research: | 100 |
Casting Cost: | 20 |
Upkeep: | 5 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Resurrect Hero
Brings a hero back from the dead.
Level: | 3 |
Type: | Global |
Research: | 100 |
Casting Cost: | 50 |
Upkeep: | 0 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Sacred Wrath
Blasts the battlefield with Holy Light, damaging all enemy units.
Level: | 3 |
Type: | Combat |
Research: | 170 |
Casting Cost: | 30 |
Upkeep: | 0 |
Attack: | 14 |
Damage: | 6 |
Type: | Holy |
Shots: | 1 |
Radius: | N/A |
Angel
Summons a being of holy might.
Level: | 4 |
Type: | Summon |
Research: | 400 |
Casting Cost: | 220 |
Upkeep: | 15 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Divine Storm
The Storm turns terrain to lush grassland and harms units caught within it.
Level: | 4 |
Type: | Global |
Research: | 350 |
Casting Cost: | 80 |
Upkeep: | N/A |
Attack: | 18 |
Damage: | 9 |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Life Domain
Bathes your Domain in a glow of life, Healing your units for 5 HP each turn.
Level: | 4 |
Type: | Global |
Research: | 400 |
Casting Cost: | 300 |
Upkeep: | 20 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Life Mastery
Turns all Nodes to life, and increases your Domain around them.
Level: | 4 |
Type: | Global |
Research: | 1000 |
Casting Cost: | 500 |
Upkeep: | 50 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |
Resurgence
Allows a unit to rise from the dead and fight again.
Level: | 4 |
Type: | Enchantment |
Research: | 350 |
Casting Cost: | 100 |
Upkeep: | 15 |
Attack: | N/A |
Damage: | N/A |
Type: | N/A |
Shots: | N/A |
Radius: | N/A |