Air Sphere

Level 1
Freeze Water
Freeze Water
Freezes an area of water, making it solid enough to walk over.
Level:  1
Type:  Global
Research:  120
Casting Cost:  20
Upkeep:  0
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Haste
Haste
Allows the target unit to move at great speed.
Level:  1
Type:  Enchantment
Research:  60
Casting Cost:  15
Upkeep:  4
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Panic Attack
Panic Attack
Attempts to cripple the target with fear.
Level:  1
Type:  Combat
Research:  120
Casting Cost:  10
Upkeep:  0
Attack:  0
Damage:  0
Type:  N/A
Shots:  1
Radius:  N/A

Seeker
Seeker
Lets the target's ranged attacks ignore obstacles and gain +2 ATT.
Level:  1
Type:  Enchantment
Research:  150
Casting Cost:  20
Upkeep:  5
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Suffocate
Suffocate
Pulls the air from the lungs of the target, Save for 1/2 DAM.
Level:  1
Type:  Combat
Research:  80
Casting Cost:  8
Upkeep:  0
Attack:  17
Damage:  6
Type:  Physical
Shots:  1
Radius:  N/A

Zephyr Bird
Zephyr Bird
Summons a great eagle.
Level:  1
Type:  Summon
Research:  120
Casting Cost:  60
Upkeep:  6
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Level 2
Northern Glow
Northern Glow
Summons a being of pure energy.
Level:  2
Type:  Summon
Research:  200
Casting Cost:  100
Upkeep:  9
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Violent Storm
Violent Storm
A violent storm descends on target location for 3 turns, damaging units.
Level:  2
Type:  Global
Research:  100
Casting Cost:  50
Upkeep:  0
Attack:  15
Damage:  8
Type:  N/A
Shots:  N/A
Radius:  N/A

Winds of Fury
Winds of Fury
Throws the target about randomly, causing great harm.
Level:  2
Type:  Combat
Research:  130
Casting Cost:  10
Upkeep:  0
Attack:  18
Damage:  8
Type:  Physical
Shots:  1
Radius:  N/A

Wind Ward
Wind Ward
Makes all enemy ranged attacks suffer a -50% to-hit penalty.
Level:  2
Type:  Combat
Research:  120
Casting Cost:  20
Upkeep:  0
Attack:  20
Damage:  0
Type:  Magic
Shots:  1
Radius:  N/A

Level 3
Air Elemental
Air Elemental
Summons an ethereal creature of the wind.
Level:  3
Type:  Summon
Research:  300
Casting Cost:  150
Upkeep:  12
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Ice Age
Ice Age
Fierce Blizzards blast the lands, but leave your cities unharmed.
Level:  3
Type:  Global
Research:  250
Casting Cost:  150
Upkeep:  20
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Chain Lightning
Chain Lightning
Unleashes electrical energy at the Targeted Area.
Level:  3
Type:  Combat
Research:  100
Casting Cost:  20
Upkeep:  0
Attack:  12
Damage:  8
Type:  Lightning
Shots:  5
Radius:  3

Recall Hero
Recall Hero
Instantly brings a Hero back to their Wizard's side.
Level:  3
Type:  Global
Research:  100
Casting Cost:  40
Upkeep:  0
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Tornado
Tornado
Invokes a Tornado upon the target party, hurling some or all members far away, or removing lower-level units entirely.
Level:  3
Type:  Global
Research:  350
Casting Cost:  120
Upkeep:  0
Attack:  15
Damage:  5
Type:  N/A
Shots:  N/A
Radius:  N/A

Wind Walking
Wind Walking
Allows a unit to Float across all terrain.
Level:  3
Type:  Encantment
Research:  250
Casting Cost:  50
Upkeep:  10
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Level 4
Air Mastery
Air Mastery
Turns all Nodes to Air, and increases your Domain around them.
Level:  4
Type:  Global
Research:  1000
Casting Cost:  500
Upkeep:  50
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Haste Domain
Haste Domain
Alters time in your Domain, giving Haste to all friendly Units.
Level:  4
Type:  Global
Research:  400
Casting Cost:  120
Upkeep:  20
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Ice Dragon
Ice Dragon
Summons a great dragon of arctic birth.
Level:  4
Type:  Summon
Research:  400
Casting Cost:  220
Upkeep:  15
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A

Lightning Storm
Lightning Storm
The Storm devastates Structures and harms units caught within it.
Level:  4
Type:  Global
Research:  350
Casting Cost:  80
Upkeep:  0
Attack:  20
Damage:  10
Type:  N/A
Shots:  N/A
Radius:  N/A

Watcher
Watcher
Unfogs your Domain, reveals hidden units and sees into Enemy Cities.
Level:  4
Type:  Global
Research:  400
Casting Cost:  120
Upkeep:  20
Attack:  N/A
Damage:  N/A
Type:  N/A
Shots:  N/A
Radius:  N/A